Destiny accepts RPG elements, promises 6, 7 hours of story, more Nathan Fillion

Destiny accepts RPG elements, promises 6, 7 hours of story, more Nathan Fillion

In the MMO shooter Destiny , they want to improve storytelling with “The Taken King”. The new story is said to last six or seven hours. Bungie has accepted that Destiny has RPG elements.

A new interview has been released with the developers of Destiny, Luke Smith and Mark Noseworthy. This time the focus is on storytelling.

Dinklage was replaced as the voice of the Ghost because he is too busy

In the interview, it became clear why they parted ways with Peter Dinklage as the voice of the “Ghost”. It was not due to his work, but because Dinklage simply didn’t have time due to acting commitments. Nolan North, on the other hand, is a professional video game voice actor; he can be called and told, “Next week – this and that!” and he would have time, he would be available.

The now more frequent “Ghost-time” is intended to be used for a new gameplay mechanic where players can have the Ghost analyze an interesting object in the world and say a few lines about it. That will be completely optional, just a bit of background about the world, similar to the Grimoire cards, but in-game.

Destiny-Eris

Gameplay mechanics for raids remain the same, but are presented differently

Bungie sees such smaller changes as the key to improved storytelling. For example, they now indicate who the voice belongs to that is currently speaking with a small icon in the upper right corner.

They have changed the approach. Although they are still essentially an “action sandbox,” they have also accepted RPG elements now. A year ago, they would have been afraid of that.

They would have listed everything as “raids”, but now they are making quests out of them, with an interface, quest givers, and story elements. The gameplay mechanics don’t change much, but it feels completely different.

They will be using characters from year 1 as personnel, to whom players, even if they had little text, have already established a relationship and gotten to know.

Destiny-Taken-King-Cayde

Cayde-6 will become more important because Bungie is fond of Nathan Fillion

One of the most important characters will be Cayde-6, the contact person for Hunters in the Tower. He is voiced by Nathan Fillion (Castle, Firefly) and Bungie is thrilled with him: “Nathan Fillion is just awesome.” In the base game, Cayde-6 whispers to a Guardian, “Take me with you.” And this tiny whispered line is the basis for Cayde-6’s larger role in “The Taken King.” He is someone who longs for action again.

In “The Taken King,” Cayde-6 is supposed to play a “laid-back, daredevil” counterpart to the more somber Eris Morn. Both are Hunters, but they approach their job in very different ways.

About six to seven hours of story from beginning to climax is promised by Bungie in the interview, with cinematics and a rounded story. The actual interview is backed up by plenty of gameplay material that fans and Destiny experts are already analyzing on Reddit, focusing on every little detail, especially hints about new exotic weapons.

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You can watch the interview directly on Game Informer.

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