Destiny: Smith contradicts “The list of everything that was cut”

Destiny: Smith contradicts “The list of everything that was cut”

In the MMO shooter Destiny , the raid designer and game director of “The Taken King”, Luke Smith, has now refuted a circulating list of features that were supposedly planned at one time but later cut.

Anyone who is involved with Destiny and keeps their eyes open will have seen “The List”. This is a collection of points about how Destiny was supposedly once planned, until the evil publisher “Activision” said: “No, no, get rid of it all. We’ll bring it later in DLCs or not at all! Get it done, we need to make money.”

This list, which contains more than 40 points, includes things like:

  • Another raid was planned, “Charlemagne’s Vault”, which would have had the Thorn as a reward, and it was supposedly going to be a Cabal raid on Mars.
  • There were AI companions that were supposed to assist the player in their battles.
  • Each Exo weapon had its own story and could only be obtained in a very specific way; Xur had nothing to do with Exotics.
  • “The Last Word” was to be received by players as a reward for an intense duel as part of the story.
  • In the raid “The Glass Vault”, players were to rescue Kabr and fight alongside him against Atheon, who then sacrificed himself in the final battle.

This list has been circulating for a long time. Usually, people read it and say: “This all sounds fantastic. I can’t understand why this didn’t happen. It would have been a much better game! Down with Activision!”

Destiny-Concept-Art-Loot

List is Fan Fiction

Now one of the key figures from Bungie has commented on this list: the lead designer of the raids and game director for “The Taken King”, Luke Smith. This happened in the NeoGaf forum. The “list” was circulating at the time and causing Oohs and Aahs.

Smith said: “I’m sorry to spoil your fun here. But this is almost all fan fiction or hopes that are purely based on early ViDocs from a time when Destiny was still in its infancy.”

The storyline with Kabr in “The Glass Vault” was never a plan, for example. He himself laid out the basic structure for the raid, and that version was never intended. Smith wrote the overarching story, came up with names for weapons, bosses, and items. Others then developed the “deeper story” for the Grimoire cards.

Destiny Wallpaper Warlock
Even if the list springs from fan heads, it seems that the designers have now come up with similar ideas

My MMO thinks: The creation story of Destiny is indeed nebulous. It is known or believed that some important pieces are indeed missing. The finished story of Vanilla Destiny left many with a question mark over their heads: the Queen’s brother was supposed to play a more important role and there were likely other important elements. Since Bungie left many “dark spots” here, the “I have no time to explain why I have no time to explain” is legendary – players’ imaginations tend to fill these gaps.

However, even if some parts are definitely missing, it is quite utopian to imagine such a much more elaborate and larger game, with side quests and storylines waiting at every corner. It seems that the fans’ imagination has really gotten carried away.

Destiny-Next-Quest

Interestingly, some of the ideas from “The List” are now coming with The Taken King. Exotics are indeed expected to stem more frequently from a quest line. The Thorn serves as a model here. And there will really be more “side storylines”; the world will gain more character, side characters from the Tower will get text and more important roles. Earlier “dark spots” like the encounter with the Queen have been revisited and expanded with material from the latest DLCs to create a harmonious picture.

The list is therefore so interesting and has been circulating for so long because it is plausible in many respects. In each of the ideas, even if they are fictional, there lies a kernel of “This could really have happened.” That makes the best rumors.


In this article, we’ve dealt with legends and rumors surrounding Destiny, including classics like “Bungie said Xur will never sell Gjallarhorn” or “The game Destiny is supposed to last 10 years”:Tower legends on the trail – the 6 biggest misconceptions about Destiny

Source(s): Neogaf
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