The developers of Destiny found themselves at a chat session with actor Will Wheaton and discussed the development of the title.
A week ago, a conversation round was announced. Some of the big names from the Destiny development team talked, under the umbrella of Sony’s Playstation, with Will Wheaton. He is the child star from Stand by Me and Star Trek – The Next Generation, who now plays Professor Sheldon Cooper in The Big Bang Theory and is somehow considered a poster-nerd in US pop culture.
As expected, it was a very pleasant, friendly affair. No one was crucified, interrogated, or confronted with criticism. It was emphasized how great the success, how positive the atmosphere surrounding the title, how grand the vision of Destiny is, and that they are continuously working on success.
The main pillars of the title were “hopeful” and “inviting”, the emotes and the voice system were specifically designed to ensure that there would be as few negative experiences as possible, but rather positive interactions with fellow players.
In development, the team and collaboration are at the center. If someone has a good idea at Bungie, it gets implemented. Everyone is passionately involved. They read fan reviews and would love to immediately say: “You’re right, we know that, we’re taking care of it!”
Talking about the Oscars while killing aliens
Luke Smith summarized Destiny as “an excuse to talk about the Oscars while killing a few aliens.”
We didn’t learn much new, for Taken King it was indicated that they will emphasize the weapons and their origins more, namely the weapon manufacturers. Additionally, they want to incorporate a lot of fan feedback and ensure that the coveted loot is obtained directly from the world.
Nevertheless, even though it doesn’t sound like great news, it turned into a pleasant conversation in a chat tone, accompanied by numerous images from a year of Destiny and also fresh ones for the next expansion “King of the Taken”, which should clearly be promoted with the interview.

