Destiny: Randomness in Targeting – Guardian demonstrates “Ghost Bullet” issue

Destiny: Randomness in Targeting – Guardian demonstrates “Ghost Bullet” issue

In Destiny not every bullet hits the target. One reason for this: “Ghost Bullets”.

A video has been circulating online for a few days that demonstrates the “Ghost Bullets” in detail. This phenomenon has been a topic in the community for some time now, which is experiencing a resurgence.

These ghost bullets are said to occur mainly with handguns, but also with other weapons with limited range, such as shotguns. A “Ghost Bullet” is a bullet that seemingly disappears the moment it leaves the weapon. Even if the skull of the enemy is directly targeted, the shot misses.

destiny-Handfeuerwaffe-aim

If you’re shooting with handguns from the hip, the weapon has an open reticle. In this case, it is understandable that the bullets burst wildly from the weapon, making precise shots at range impossible. However, if you press the L2 button to take aim at the enemy, you have a precise point as the reticle:

The problem with the ghost bullets is: sometimes the weapon shoots exactly where you aim, sometimes it doesn’t. The bullets miss the target not due to poor latency or bad aiming skills, but apparently due to randomness.

When Precision Is Random

The YouTuber iAM – tripleWRECK recently released the following “proof video” and has quickly garnered a whopping 160,000 views with it. What he vividly shows in it is currently making waves. See for yourself:

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The Last Word would suffer the most from the “Ghost Bullet” problem, as it has the lowest range of all handguns.

The YouTuber notes that the bullets do not simply disappear into thin air, but rather miss the target. Even when he directly aims for the head, one shot hits the wall to the left of the enemy, while another shot, which should have been a headshot, is counted as a body hit.

In other words: Even when aiming with the handgun precisely (not shooting from the hip), the weapon has an “open reticle” that is not visible. Especially at longer distances, it is therefore a matter of chance whether you hit the enemy or not, even when you have him in your sights.

Therefore, a request is directed at Bungie: Remove randomness from precision.

What do you think about this problem?


Is it really all random? Or are there just hidden numbers at play? In this article, we delve extensively into the range value in Destiny. Because the range influences precision in consecutive shots, among other things. In the above video, the Guardian also takes a lot of time between shots, and the bullet still doesn’t hit.

Source(s): Bungie-Forum
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