Destiny promises: New quest system

Destiny promises: New quest system

The MMO shooter Destiny will overhaul and redesign the existing quest system with the expansion “The Taken King.”

The Weekly Update arrived a day late. As promised, there was a closer look at the expansion “The Taken King.” It was about the existing quest system and how the developers want to change that with the big add-on in September.

Transforming existing activities into quests

The announcement about the quest system was made by the Game Director for “The Taken King,” Luke Smith.

They had good experiences with the exotic quests for the Thorn or Bad Juju in the base game. These quests consisted of several activities and challenges that together told a story. And that is exactly what they want to expand with the expansion, also “questifying” the existing game content, meaning transforming them into quests.

The goal is to send players on an adventure journey with memorable highlights, at the end of which a reward awaits.

Destiny-Quest-Interface

As highlights of the new quest system coming with 2.0, Bungie emphasizes:

  • Players will receive more room for quests 
  • Both quests and bounties can be tracked by Guardians in the interface
  • Completed bounties can be finished and submitted from the quest screen
  • The reputation moves from the inventory screen to the quests.

In Year 2, they will rely even more on quests, so they want to improve them. That’s it for now on the new quests.

The Weekly Update will discuss numerous changes coming with “The Taken King” in the coming weeks, including: weapons, balance, new destinations, the progress of the Guardians, and the various enemies.

Destiny-Quest1
Destiny-Quest2

Moments of Triumph increase engagement in activities in Destiny

Since introducing the new emblem on Tuesday, which will only be given to players who complete certain activities on September 15, participation in these activities has surged.

Compared to the previous week, there was:

  • 39% higher participation in Public Events
  • 74% more kills of Skolas in the Prison of Elders
  • 40% more participation in the Hard Mode of Crota’s End
  • but only 10% more participation in Atheon-Hard – Bungie attributes this to the fact that many had already farmed it for the Fatebringer before.
Destiny-Fatebringer

Looking back at the Community Day and the video for the one-year anniversary, Community Manager DeeJ admitted somewhat roundabout that he had focused on too few community members. They promise to make an effort to make more players stars in the future.

Bungie goes to Germany

At the end of the Weekly Update, the Community Manager announced that he would polish up his German. They plan to go to Cologne for Gamescom. Here, the presence of Destiny will also revolve around the expansion The Taken King.

Next Thursday, DeeJ will likely talk about new weapons coming with “The Taken King” in the Weekly Update. The community can look forward to artwork of heavy weapons from the new factories.

Source(s): Bungie
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