Destiny: Private Matches – Why now?

Destiny: Private Matches – Why now?

Bungie is happy that they have this game, which continues to evolve – and does not quickly fade into oblivion after release.


Raid matchmaking is not coming in “Rise of Iron” by the way. But it is not ruled out for the future.

In Destiny, private matches are coming to the Crucible with “Rise of Iron.” But why are they coming now – and not until Destiny 2?

Since the release of Destiny in the fall of 2014, a feature has been at the top of many Guardians’ wish lists: Private Matches and Custom Games. The developers are now introducing this with “The Rise of Iron.”

With Private Matches, players can create their own PvP matches, customize them, and play as they wish. You have full control over your future Crucible experience. This feature also opens the door to tournaments and eSports. Destiny’s PvP multiplayer reaches a new level.

But: Why are they coming now with “The Rise of Iron”? Throughout Year 1 of Destiny, there was no trace of private matches. Even “The Taken King,” which was the largest expansion that kicked off Year 2, brought a lot – but no Private Matches. “Rise of Iron” is expected to be the last major addition before the sequel “Destiny 2” arrives. And now they come?

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Why does Bungie not save this significant feature for the sequel but delivers it with RoI?

Now is a good time for it

In an interview with Polygon, executive producer Scott Taylor talks about the Private Matches and why they are finding their way into the game right now. According to Taylor, before major expansions, like “Rise of Iron,” they look at the big picture and consider how the new features can complement each other.

Currently, Destiny is in a very good state. The leveling and infusion system are well received. The early issues have been resolved. Therefore, the developers felt it was a good time to build on this foundation and work on the “Private Matches” feature for “Rise of Iron.”

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Taylor explains that Bungie is always looking for ways to introduce new things. They want to deliver them when they have a particularly impactful effect. They looked at RoI, an expansion that focuses a lot on Lord Saladin. The previously existing Iron Banner NPC is now being integrated into the story and the campaign. Thus, thematically it felt right to bring the long-awaited Crucible feature now.

The Private Matches have reportedly been planned for the original game for a long time – and not just as a big promise for the sequel Destiny 2. “Rise of Iron” is now the natural evolution of Destiny. The game is always evolving. Therefore, they are glad to have the opportunity to bring the private matches now. Taylor speaks of a very organic process that the MMO shooter is going through.

Bungie is happy that they have this game, which continues to evolve – and does not quickly fade into oblivion after release.


Raid matchmaking is not coming in “Rise of Iron” by the way. But it is not ruled out for the future.

Source(s): Polygon, Eurogamer
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