Aside from the loot cave, there were also problems with itemization in the end game. To reach the maximum level of 30 in Destiny in the first month, you needed “all raid items” from The Glass Chamber, only with those could one reach the necessary light levels.
This led to players having only a few chances each week to achieve their goal and climb to level 30 with perfect gear.
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Either the boots they wanted dropped at exactly the right place – or they didn’t drop and the week was “wasted” again.
Memes of “Forever 29” circulated – players found themselves “forever” stuck just short of the goal.
When later the first DLC “Crota’s End” was released, the same problem persisted. The level cap increased, and reaching level 30 was no longer an issue. However, players were then stuck at 31.