Destiny: Golgoroth in the Challenge Mode of the Raid

Destiny: Golgoroth in the Challenge Mode of the Raid

The ogre Golgoroth plays the lead role in Destiny this week: He has the challenge mode.

Since last week there has been a challenge mode in the raid. Last week it was the War Priest, this week it is Golgoroth’s turn. Next week it will be Oryx.

The idea: You have to defeat the challenge boss in a “special way” to receive big bonus loot (and one of the last calcified fragments).

The problem: Bungie does not tell us how this way should look, but leaves us in the dark until someone figures it out.

Destiny-Golgoroth

We will keep you updated on how the community is doing, which tactics seem to promise success, and what loot rains down in Destiny this time.

Update 11:20: Golgoroth proves to be significantly tougher than the War Priest last week. Nobody really knows which tactic promises success, what has to be done. He has already been defeated a few times with different strategies. However: So far, no one has received the additional loot. At least not that we know of. Several teams are trying it. It is currently swarm intelligence against giant ogres.

This is how you can complete the Golgoroth challenge in Destiny

Update 11:30: The first ones have probably defeated him, at least one is wearing the new emblem. The tactic seems to be “6 orbs, 6 different people getting the gaze, done in 2 rotations.” The gaze bearer must always switch, so that all 6 Guardians are busy with the gaze once.

This means that a different person must always receive the wrath (all 6 players once each). Regarding the orbs that are hanging above, it seems they do not play a big role.

The “normal” strategy seems to be assigning one Guardian to each orb so that they are the gaze bearer. Once all 6 have had their turn within a rotation, it starts over. When Golgoroth falls in the 2nd rotation is not crucial, but the gaze bearer still needs to be switched.

The cheese strategy for Golgoroth

In a “cheese” strategy, only one orb is used. Every player must be a gaze bearer once without the gaze running out. The first player gets the gaze, the other 5 do damage to the boss. When the first player is at “5 seconds,” a second player takes the gaze. The second player runs out of the puddle and shoots Golgoroth in the vulnerable spot on the back. Now the other 4 players also leave the pit.

In a previously established order, each of the other 4 players then shoots Golgoroth in the back to become the gaze bearer themselves. The last player to get the gaze can then let it run out. This repeats until Golgoroth dies. In each phase, all Guardians must have had the gaze – unless Golgoroth dies in the phase.

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These are the rewards

11:40: First reports about the loot are coming in. There are

  • the emblem (above),
  • a calcified fragment
  • a 320 armor piece (chest has already been confirmed, gloves have been seen, legs too)
  • and a 320 artifact.

It will probably be like this again: Besides the “normal loot” that Golgoroth can drop, there will be bonus challenge rewards then fixed at 310 (normal) and 320 (hard mode).

320-Handschuhe-Destiny
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