Destiny actually only starts at level 20 – but “WoW in space”

Destiny actually only starts at level 20 – but “WoW in space”

In the recent blog post, the developers reveal their plans for the endgame in Destiny. MMO veterans will recognize many familiar gameplay principles: reputation farming with factions, item level, heroic difficulty.

In the last blog post, Bungie addresses the fans’ question about what the endgame in the MMO shooter should look like. The clear answer: “Destiny actually only really begins at level 20.” From this point on, players could collect better equipment, become more powerful, and face tougher challenges. Last week, Bungie confirmed, that there would be legendary weapons and set items in Destiny.

After level 20, levels continue to increase with better items

Destiny Jump

From level 20 onwards, players will continue to rise in “light level”, a sort of “level after the level” as they collect better equipment. For this purpose, players might choose to represent one of three factions. Participation in PvP (in the Crucible) or PvE (in strike missions) will be rewarded with a special in-game currency. With this, they can then purchase equipment from the factions that fits their play style.

After level 20, players will also gain access to new game modes with weekly heroic strikes and daily heroic “story chapters”. For the weekly “heroic strikes”, there will be three modes – the first one is designed for a level of 22.

The first raid remains closed in Destiny for a week

Destiny

The heroic game mode is Bungie’s way of sending players back to familiar terrain, but this time under significantly harder conditions. In addition to these “general” parameters (like heroic), there will also be specific ones. For example, a certain weapon type may deal much more damage in a particular strike. And since this applies to both enemies and guardians, these strikes will require new combinations and play styles week by week, providing variety.

The first raid on Venus, the “Vault of Glass”, is designed for a “light level” of 25. It will remain closed for the first week. Meanwhile, fans have already found methods to bypass the missing raid finder in Destiny.

Where have we heard this before?

Mein MMO states: These are all classic elements from MMO design. The “light level” is basically a type of gear-based endless leveling that will increase with new content and DLC. With daily and weekly “quests”, players, who have hardly anything left to do, are also sent out into the world in World of Warcraft. And the system of factions, special equipment, and items that can be purchased for specific tokens sounds somehow familiar…

Destiny will be released on Tuesday for Xbox 360, Xbox One, Playstation 3, and Playstation 4. We have an article on the suspected start of the servers.

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Source(s): Bungie
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