In the MMO shooter Destiny , the Warlock’s Cleansing Robe is an exotic chest armor designed for the Sunsinger. What can it do in PvE and PvP?
Xur had two new exotic items from the “House of Wolves” DLC available for the first time on Friday. One of them we want to take a look at today.
The Warlock received three new exotic armor pieces with the House of Wolves:
- the exotic gloves Handcuffs of Nothing
- the helmet The Ram
- and the chest armor “Cleansing Robe”, which is exactly what we will discuss today:
What can the Cleansing Robe do?
The robe is the only exotic “Split Chest Armor” in Destiny, which means it increases not just one stat, but two, Discipline and Strength. The maximum values that the robe can reach here are 103 per stat. So it can go extremely high.
The perks of the Cleansing Robe are:
- Serpent’s Bite: When you deal damage with a grenade, your melee cooldown is reset
- Serpent’s Tail: When you deal damage in melee, your grenade cooldown is reduced
- Burn Bright: When “Illuminate” is activated from death, nearby enemies are confused
Grenade and melee support each other. The “Burn Bright” occurs during the Lazarus action of the Sunsinger, resurrecting from the dead. It affects enemies in a radius and blinds them in PvE or PvP for a few seconds.
How good is the Cleansing Robe in Destiny’s PvE and PvP?
As is often the case, there are opposing opinions on this. In a review by the experts at Planetdestiny, it is said: The grenade/melee thing is nice in PvE, but the “Burn Bright” effect does not bring enough there because it is too rare to be surrounded by melee enemies. And dying just to kill enemies would often be quite silly; it would be more practical to deal with enemies from a safe distance. In PvP, however, the element of surprise is great and can turn a fight, especially when you die at choke points. So to speak: If you’re going to die, do it in the right place.
Our friend Nexxoss sees it exactly the opposite. He says: At a high level in PvP, Burn Bright does very little because strong players know exactly what trick is coming and won’t fall for it. Even if they are blinded, they turn off the Sunsinger’s light that has just been activated again. He could definitely imagine using the robe in PvE, especially in tight situations in the Prison of Elders or the Nightfall strike, where a safe resurrection is beneficial.
The optimal situation, as here, probably occurs rarely:
Conclusion: Just ask yourself how often enemies are right next to you when you return from the dead and whether you really want to give up the Exotic slot for that and the nice melee/grenade synergy effect?
Or what experiences have you had with this thing?