In the MMO shooter Destiny , the new expansion “King of the Taken” will be released in mid-September. In an eight-minute video, the developers are now showcasing the content.
In a casual video, various developers from Bungie discuss what they have secretly crafted: The expansion “King of the Taken.” This is supposed to usher in Year Two in Destiny.
It is a relaxed atmosphere. One of the developers, Dave Samuel, vividly and gesticulating describes the various Supers and why it’s all so great: “Boom, Bang, Sizzle!” The man is responsible for the sound effects in Destiny.
The most important:
The enemies are to appear even more threatening, even more alien than before
- A base of the Cabal on the moon Phobos appears to represent the beginning of the story missions – the Last City and the Vanguard send Guardians to see what’s going on, and what the space turtles are up to. It quickly becomes clear: The Cabal are not planning an attack… they are fleeing.
- Oryx, the reason for their flight, will send his “Taken” troops into the areas of Destiny. And to present the Guardians with new challenges while they are dealing with “regular enemies” and transitioning to the Taken, they will have to employ new tactics. The “Taken” appear as if they are consumed by a flame from within, look tormented, and have a twitch in their movements.
- The goal of the design is to make the aliens even more alien, even more threatening. A mix of science fiction and horror.
Oryx has a sky fortress full of loot
- The atmosphere of the expansion is intended to feel “threatening”. Oryx will be a relentless hunter after the Guardians. To convey the feeling: He wants to get us.
- A new place to explore: Oryx’s Sky Fortress. It is like a gigantic tomb filled with puzzles, treasures, summoning chambers, and it is ancient, very ancient.
The new subclasses of the Guardians – the hunt for the lost subclass
- The Vanguard and Last City decide to send the Guardians on a quest for “lost” abilities, as they do not see any chances against the Taken otherwise. It seems that each of the three classes has its own quest to unlock the new subclass and thus the new Super.
- The Nightsinger of the Hunter is said to become a sort of “support class”, focusing more on crowd control abilities to manage the combat and enemy hordes.
- The Warlock will become a Stormcaller, a kind of “electric, flying god”.
- The Sunbreaker of the Titan is designed in such a way that anyone who sees him thinks: “Oh God, just get out of here!”
New Crucible modes: Crazy and insane
- In the new Crucible mode Mayhem, the ability cooldowns and Super cooldowns are extremely reduced; it’s like a team deathmatch but extremely exaggerated.
- In the other new Crucible mode “Rift”, there will be a type of “Capture the Flag” mechanics. Players must capture the “Spark” and bring it back to the enemy team’s base. The Spark can be “dunked” like in basketball, or “backwards dunked”, for which there are style bonus points.
A big leap for Destiny in Year Two … but the details are not discussed yet
- They plan to do “amazing things” with the weapons, which they will not talk about yet.
- There will be “a whole lot” of new Strikes.
- New patrol missions have been developed, completely new Exotics, the expansion represents a “big leap” for Destiny.
- In boss encounters, they will evolve further. Including the rooms.
- They are listening closely to feedback, be it on reddit, neogaf, tracking what the Guardians wanted.
- They have developed the “next big” raid.
- At Bungie, the developers enjoy when rumors and stories arise around Destiny. Like the sixth chest in the Glass Chamber … they will never tell players if it exists.
Light level still not confirmed
Note: In the video, when you pause individual frames and take screenshots, light levels up to 50 can be seen. Before someone watches 80 Youtube videos about it and writes it in the comments: Bungie has already denied it. This is just for the E3 build. There is currently no information on an increase in light levels or base levels – like some other burning questions.
@Professorbroman @Bungie Absolutely 100% not confirmed! You’ll see some light level aberrations in our E3 build. Please pardon our dust.
— Eric Osborne (@UrkMcGurk) June 16, 2015



