Destiny: The exact changes to weapon balance are here

Destiny: The exact changes to weapon balance are here

In the MMO shooter Destiny , the exact changes to weapon balance have been announced.

On Wednesday evening in the live stream, Bungie already provided a rough overview of how each weapon category would change with the patch on April 12. As promised, they have now shared the individual percentages and data in a long post, explaining exactly why they are making these changes. However, there were no big surprises compared to the stream.

The post is currently only available in English – but it should be translated into other languages soon. We summarize the highlights:

Auto Rifles, Pulse Rifles, Fusion Rifles

  • The damage of slow auto rifles like Suros Regime increases by 2.3%.
  • The damage of fast auto rifles decreases by 2.5%.
  • The damage of slow pulse rifles increases by 3%.
  • The ammo capacity in the inventory for hand cannons increases.
  • Fusion rifles receive a significant boost to their stability, especially in the minimum range, which can increase by up to 40%.
Destiny-Jenseits

Most changes apply to sniper rifles

  • For sniper rifles, the base zoom of the “close-range scopes” is increased, and the weapons Jenseits, Black Spindle, Stillpiercer, and Patience and Time will now have “increased zoom”.
  • Aiming with sniper rifles now takes 2 frames longer.
  • The perk “Snapshot” now reduces zoom time by only 20% instead of the previous 30%.
  • The stability of sniper rifles overall decreases.
  • They are removing the perk “Zen Moment” from green and blue sniper rifles and replacing it on legendary Häkke and Omolon weapons.
Terminus-von-Qullim-Destiny

For a handful of extra numbers

  • Sniper rifles will now have about 5-7 fewer bullets in the inventory, and shotguns will also have 5-7 less. However, more special ammo will drop in PvE. The machine gun bonus ammo perk will provide 33% less bonus ammo in the inventory than before.
  • The perk “Aggressive Ballistics” will now reduce stability by 20 instead of just 10 as before. This perk has been deemed too strong.
  • The raid auto rifle will lose 9 stability and 15 bullets from the inventory. The auto rifle from the raid will gain 12% more stability.

Other than that, the changes for exotic and some legendary weapons are those already discussed in the stream. We have summarized this in detail, and there is little to add: The Hawkmoon receives an increase in range of 10 in the base value.

Here in our article are the additional data from the stream; the link here leads to the currently still English article from Bungie, which should soon be available in German. In “This Week at Bungie,” there were no noteworthy news this week. The patch is coming on Tuesday evening, as we already know. Xur will arrive in the Tower on Friday, April 8, at 11:00 AM.

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