In Destiny 2 the players’ constant criticism is that there is too little content and it takes too long for new game content to appear. Bungie knows this and says that progress is being made in increasing the cadence, but it should not come at the expense of the team’s health.
This is Bungie’s statement: In an interview with VG247 Project Lead, Scott Taylor talks about the issue of the speed at which new content comes.
Taylor says: “We think we now know more about the speed at which players want new content, and we are trying to deliver the content at that speed that they want.”
However, he also states that none of this should come at the expense of a healthy work culture.
Taylor says: “It is very important for us that our team is happy, healthy, and enthusiastic about their work.”
Design Lead Raylene Deck adds: “You want people to come to work every day excited and eager to work, right? It is in our hands to achieve that.”
These are the upcoming contents: Taylor talks here about Season 8, which begins with Shadowkeep, and Season 9, which will follow after that.
Players should be able to jump into these new seasons even if they haven’t played beforehand.
The Guardians in Destiny 2 should in the future, in the new era of Destiny 2, be able to enter at the point they want without major hurdles.
Fortnite as a cautionary example
This is what it is about: One of the dominant themes in 2019 in the gaming sector is the overtime of designers, QA testers, and game developers.
The two biggest hits of recent times have come at the expense of massive overtime and sacrifices by employees:
At both companies, employees are reported to have suffered and collapsed, according to insider reports.
Even with the far less successful Anthem, such an overtime culture supposedly existed.
Bungie has a strict “no overtime” policy and pays great attention to maintaining a healthy work environment. In all attempts to bring content faster, Bungie apparently wants to preserve this and hopes that it will lead to better performance.
At vg247, the interviewer describes his impression that the Bungie employees looked more relaxed and better than before when they were still working with Activision as a partner.
The question is, however, how Bungie can deliver content faster – now that the “assistant studios” of Activision have split away. Just because Bungie now knows how fast players want content after 5 years, doesn’t mean that Bungie can deliver that surely.


