A site claims to know how many players have pre-ordered the latest DLC for Destiny 2 “The Final Shape,” and one thing we can tell you is: it doesn’t look good.
Where do the data come from? Before we get into the actual numbers, you need to know where the data come from. Bungie has not released any figures on the pre-orders, but a third-party site in the form of a tracker can see how many players have pre-ordered based on your emblems.
The site warmind.io obtains its numbers directly from Bungie’s API. It has tracked how many players have redeemed their pre-order emblems to create a graph comparing how older DLCs from the developer have performed in comparison. The result is alarming.
Pre-orders are worse than those for “Lightfall”
What numbers were revealed? The American news site thegamepost.com, together with warmind.io, teamed up to compare the pre-order numbers from “Beyond Light” to “The Final Shape” and created a graph for it.

According to warmind.io, the following numbers are derived:
- Beyond Light: 3,189,075 pre-orders
- The Witch Queen: 2,244,640 pre-orders
- Lightfall: 2,249,679 pre-orders
- The Final Shape: 407,601 pre-orders
If the numbers and data are accurate, the pre-orders for “The Final Shape” account for only about 25% of what Lightfall achieved with its pre-orders – a significant decline.
How credible are the numbers? The authenticity of the numbers cannot be verified, and Bungie has not confirmed them either. For this reason, it is difficult to assess whether the numbers can actually be trusted. The problem is also that players who have pre-ordered still receive the emblem even if they later cancel their pre-order.
Additionally, Bungie celebrated their pre-orders at the release of “Witch Queen” and told fans that they had surpassed the 1 million mark, while warmind.io speaks of over 2 million pre-orders here. The numbers can therefore be seen as a rough direction but should still be taken with caution.
Is this bad for Bungie? If the numbers are correct, it could mean a devastating blow for Bungie. The studio relies on its pre-orders and finances content that is to be released in the future. If this funding decreases or diminishes, it means less money for Bungie to invest in the development of the game.
Additionally, Bungie has been bought by Sony, which in turn wants to see results and successes. If these do not materialize, sooner or later the studio will have to face the consequences. How this will look remains to be seen.
Sony is keeping a close eye on Bungie and monitoring everything that the developer team