Destiny 2 turns the heavy ammunition in PvP unnoticed by many

Destiny 2 turns the heavy ammunition in PvP unnoticed by many

Destiny 2 has made changes to the availability of heavy ammunition in some PvP modes. What changes await you in the Crucible and what the Guardians are saying, you can read here.

What happened? Last night, Guardians had to take an enforced break due to unscheduled emergency maintenance related to Shadowkeep. Afterwards, there was a small patch that fixed a problem with the seasonal artifact.

Besides this update 2.6.0.3, there was also an unannounced server-side fix that went unnoticed by many players as it was not listed in the patch notes. Bungie only drew attention to the forum post by community manager Cozmo on Twitter.

You do not need to download such a fix; its effects are activated for everyone as soon as they log in. And this fix adjusted the power ammunition in the Crucible.

Destiny-2-Forsaken-breakthrough-PVP

Here’s how the changes look in PvP: The changes affect the availability of heavy ammunition and vary depending on the PvP mode. Whether you are playing with the rocket launcher Truth or machine guns, here are the key details:

  • In “Control,” you can pick up heavy ammunition starting from the 45-second mark. The next time, the ammunition will spawn in 120 seconds (previously it was every 60 seconds) after picking it up.
  • In “Conflict” and “Survival,” heavy ammunition will first be available starting from the 60-second mark. Then you will have to wait 120 seconds. Before the fix, heavy ammunition was already available from the 15-second mark and could be picked up every 60 seconds.

Bungie also plans to implement similar changes to the accessibility of power ammunition in the competitive mode “Survival.” These changes are expected to go live later in October.

Destiny-2-Crucible-pvp

Were the changes necessary?

What does developer Bungie say: Community manager Cozmo stated that the changes were made due to numerous feedback from the Guardians that recently emerged.

He elaborated that many players want the heavy ammunition to only be available in one round for Competitive mode. This was the case in the popular Trials from Destiny 1. However, without heavy ammunition, there would be little emphasis on map control. Once a team has a life advantage in “Survival,” the flow of the game becomes very passive.

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What do the Guardians say? Players are pleased with the comparatively quick reaction from Seattle, as the feedback apparently just arose recently. A similarly swift response has already been seen regarding the ban of exotics for the World-First race in the new raid. Often, weeks or months pass before Bungie responds to the community’s change requests – if at all.

The well-known Destiny YouTuber Fallout Plays comments under the Twitter post: “You moved very quickly with this [update]. I like it.” Further positive remarks can also be found on reddit. Here, Steven_drewz succinctly states: “Thank God.”

Other users view the situation indifferently, like CookiesFTW: “Were people unhappy with the amount of heavy in quick play? It seemed more or less okay to me.”

Destiny 2 der Gipfel

Some Guardians see the changes to heavy ammo less positively. They are concerned, for example, about the quest for the grenade launcher The Summit. To obtain the weapon, many kills with grenade launchers in PvP must be achieved.

The concerned Guardian Oxyfire writes: “Ugh, just when I thought that The Summit would be doable.”

For more details on this top weapon, you can read here: Destiny 2: How to easily get 2 top grenade launchers – Wendigo & The Summit

Did you know about this? What do you think about this adjustment? Good decision or an unnecessary change?

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von Benedict Grothaus
Source(s): Bungie
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