Destiny 2: The Nightfall Modifiers are not dead, a return is possible soon

Destiny 2: The Nightfall Modifiers are not dead, a return is possible soon

In Destiny 2 the Nightfall modifiers are not dead and buried, says Bungie. A return in the future is possible.

At the beginning of the week, the Update 1.1.3 fundamentally revised the Dawn Strike. Instead of a time limit and random modifiers, this endgame activity now features strike scoring and challenge cards that allow for individual difficulty adjustment.

Even though the removal of the timer is a welcome change for many Guardians, the new Nightfall does not satisfy all players. Because another change meets with great incomprehension: In the normal Dawn Strike, there are no modifiers at all, and even in the Prestige Nightfall, only a few modifiers can be set with the challenge card.

destiny-2-hüter-vex-strike

Modifiers actually bring variety to the Nightfall, as they favor certain playstyles and provide Guardians with advantages or disadvantages. Therefore, one would have preferred significantly more modifiers for the new Nightfall instead of their removal. Many users wrote in the forums that they cannot believe Bungie simply removed them.

If the players want it, the modifiers will return

The development team has now addressed some ambiguities regarding the new Dawn Strike. They also discussed the removal of the base modifiers.

According to Bungie, these were removed to focus the new Nightfall entirely on pure combat. This should allow the community to establish a meta for a high-scoring Nightfall run.

Bungie then emphasizes: The modifiers are not dead and buried. They can certainly be brought back in the future. The team is open to player feedback on this matter.

destiny_2_e3_2017_ps4_exclusive_strike_lake_of_shadows_pose_6

As numerous posts appeared in the reddit forum in recent days criticizing the removal of the modifiers, it can be assumed that they will be reactivated in the future. When this will happen is still unclear.

More info on Nightfall 2.0

Bungie provided two additional pieces of information about the new Dawn Strike:

How do you obtain the variants of the Nightfall badges? These can drop randomly when you complete a Nightfall. They are not guaranteed drops and are not tied to any challenges. The higher your score, the greater your chance of receiving a badge variant. The chance varies between 0% and 50%, depending on your score. The score thresholds that increase the chances are at 20k, 40k, 60k, and 80k.

When does the target value change to activate the aura? Currently, you need 60,000 points to activate the aura. This target value is based on internal testing. If the same Nightfall (Tree of Probabilities) returns, this value will likely be adjusted upwards. The new target value will then be based on the community highscores achieved this week. A certain percentage is taken to set the new value, likely the top 10%.

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Additionally, the team wants to publish weekly the strike teams that achieve the highest scores. Currently, the high score is at 222,873.

Known Issues after 1.1.3

Furthermore, Bungie released a list of known issues after 1.1.3 that they are currently working on:

  • Modifiers are currently unavailable for some players in the Heroic Adventures on Mercury. A solution is expected before Update 1.1.4.
  • The destination badge of the EDZ currently only shows 38 of the 41 Ghost scans after they have been found.
  • The statistics for the found Ghost scans do not update until a player returns to orbit or takes off and re-equip the badge.
  • A problem has been identified whereby score multipliers on challenge cards do not update correctly when players choose the elemental modifiers. You can work around the issue by toggling the power penalty up or down.
  • In the raid, there is a problem that some fireteam members do not spawn correctly after a wipe. This is triggered when a fireteam separates over a large distance. The issue is still being investigated. In the meantime, you can work around the problem by staying close together as a fireteam.

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Source(s): Bungie
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