Stop waiting. In Destiny 2, today finally all standard mods will be made available to players in preparation for the new Lightfall DLC. MeinMMO tells you what Bungie has announced and why it will especially solve a major problem for new players.
What has Bungie announced for the mods? There are now less than 50 days until the new DLC “Lightfall” and Bungie is starting to make the first changes. Accordingly, they announced a brief preview of new features yesterday, which particularly excited new players.
This is probably the best and long-overdue quality-of-life change for new players.
- With Hotfix 6.3.0.3 from January 11, the standard mods in Destiny 2 will be unlocked for all players immediately in the future.
They also stated: “Given the significant changes in build crafting in Lightfall, we want to give everyone the opportunity to enjoy all mods in their current state.”
Why is this so important? Mods in Destiny 2 are incredibly important when creating your builds. If you don’t have them all, you might miss out on important advantages in the game. Additionally, mods are a must in the endgame as they can keep you alive longer or significantly boost your abilities.
However, until now, especially the important armor mods were not readily available for new players or returnees.
Bungie did update the two mod vendors Ada-1 and Banshee-44 a few months ago and increased their daily rotating stock from 2 to 4 mods – but that only partially solved the availability issue. The affected players still had to travel to NPC vendors each week, hoping that the mods they were missing would be offered to them.
For instance, the well-known YouTuber Lucky10PP, who has spent over 10,000 hours in Destiny 2, shared in March 2022 that even he was still missing important mods.
“The combat mod FOMO is crazy. I have over 10,000 hours in Destiny 2, yet I still somehow missed a few important mods. Some of these mods are essential for builds, and the only way to get them is complete RNG [from Ada-1]. Make it so that I can buy them with legendary shards.
complained Lucky10PP to Bungie back in March 2022
So, those who missed content and only started later had significant disadvantages in Destiny 2 until now. Some players would even throw in the towel during tough challenges because their characters felt noticeably less stable compared to build sets with all mod advantages. Also, access to future meta builds was never securely possible.
This problem should finally be resolved tonight after the Hotfix 6.3.0.3.
However, only standard mods will be unlocked: This change does not mean that all available mods will be immediately accessible to every player. Bungie only refers to the standard armor mods in the announcement.
It is currently still unclear which mods Bungie will declare in the game as “standard.” However, we currently strongly assume, as also partly confirmed by the community manager Hippie on Twitter, that the sought-after combat armor mods, such as elemental sources, “Charged with Light,” or Warmind cell mods, will also be included, and thus will be available to you starting tonight.
Bungie also shared on Twitter: “The only armor mods that will not be unlocked are those acquired through raids and the seasonal artifact.” They will still have to be earned as before and will therefore be luck-based loot drops. This is likely to also include master mods from the Trials of Osiris and the Nightfall top-tier challenges.
In Lightfall, the mod system could perhaps even be further revised, as Bungie already briefly showcased in its first presentation of the upcoming DLC:
This is what Bungie has also announced: In addition to the changes to the mods, Bungie has also announced an update for the costs of weapons. These will be reduced to 25 legendary shards for focusing Trials weapons, Iron Banner, Crucible weapons, and Gambit gear.
Additionally, with the return of the Nightfall top-tier challenges on January 17, the power cap and structure of the hardest strike challenge in the endgame will be adjusted. Bungie aims to make the mode more accessible to all players while still retaining some of its most challenging content.
What do you think about the announcement? Are you also missing mods so that you find the announced changes beneficial? Or do you prefer the old system for acquiring mods? Please leave us your opinion in the comments.
By the way, at the launch of Destiny 2, many things were different. Our author Christos Tsogos has therefore taken a look back and will tell you which class was once far too strong:
One class was far too strong at the launch of Destiny 2 – This is what it looked like back then

