The new season of Destiny 2 brings a new dungeon. However, players have discovered that they can easily collect more top loot in it than Bungie intended. Now the developers are responding with a fix – sparking discussions in the community.
With the start of the Season of the Haunted, a new Dungeon Duality came to Destiny 2. Observant Guardians quickly noticed a small bug that was immediately attractive to many.
When you played this mini-dungeon on the Master Difficulty Grandmaster, you could collect really good gear every time. Normally, this is only possible once per character per week.
This exploit significantly reduced the leveling grind in the new season, although it was never intended that way. That’s why Bungie has now intervened. As they explain in a tweet, this bug has been removed:
But this move has sparked excited discussions. Because although some players even understand the developers’ intervention, they believe that this exploit has benefited the game.
This trailer shows you what to expect in the new dungeon:
“Please make this a feature in the future.”
After Bungie removed the error, there are no repeated top loot drops per character anymore in a week. Instead, there’s only powerful gear, which is only partially helpful in the grind to the season’s level cap.
The reactions in the community to this fix are divided. Some see it purely negatively:
- “Why fix something that obviously everyone enjoyed?” – @Praeyx on Twitter
- “You really fixed a ‘problem’ that was actually a solution to the repetitive leveling grind? Playing hard content rewards players accordingly, please make this a feature in the future.” – @demonjoeTV on Twitter
- “Not a single soul on the planet likes the current leveling process, give the players something else to do.” – @styx_d2 on Twitter
Other players, however, show understanding and see it as an opportunity for Bungie to intentionally improve the leveling.
- “[The bug] is unhealthy for the game progress. I agree, the grind is repetitive, but there are probably better ways to fix it than just farming top loot from normal encounters.” – @B3TRa1 on Twitter
- “I can understand why this was fixed. It was not intended. But I think this is a good learning opportunity that maybe farmable top loot would be healthy for the game?” – @TSDKSecond on Twitter
Although not everyone agrees on every point, it is clear that the majority of the community did not find the change entirely positive. However, some Guardians also hope that Bungie can test alternative leveling systems in the game this way.
It is only a matter of time until players find out whether the developers actually want to make changes in the long run – and if so, how.
What do you think of this step? Do you believe that leveling in Destiny 2 needs to be revised? Let us know in the comments.
This fix by Bungie was not the first this season: Destiny 2 brings new season, but must intervene immediately – disabled mod and skill because Guardians were way too strong with them