The Destiny 2 raid “Garden of Salvation” poses a new challenge for you. We explain how to master the first challenge “Remnants”.
What is a raid challenge? The raids from the Destiny universe are among the highlights of the franchise. Raids are challenging group activities for six Guardians. Together, they aim to defeat tough bosses, solve tricky puzzles, and overcome dizzying jumping sections.
Raids are not that easy to master for most players. However, for those who find the challenges there insufficient, Bungie offers so-called raid challenges. These provide classic additional mechanics or restrict certain playstyles.
Challenges usually relate to a specific raid encounter or phase. In the “Garden of Salvation”, there are a total of four such encounters – the jumping sections are excluded.
This is how the Remnants challenge works
This is the first encounter: The current challenge “Remnants” takes place in the first phase of the Shadowkeep raid “Garden of Salvation”. Unlike the three previous raids, no extra bounty needs to be picked up from Hawthorne. The challenge is automatically active when the raid starts. You will see the relevant information on the start screen on the left.
To master the first encounter, the team divides into two equal groups of three Guardians. One team stays in the starting area and distracts the boss, who would otherwise execute his wipe mechanic (instant death for all players). The other team goes further into an area and opens a barricade (energy field that blocks the passage). Subsequently, the teams switch tasks. This is repeated several times.
This depiction is quite simplified, as of course a bunch of adds, special enemies, and a “door-opening mechanic” await you Guardians. For all players who are not familiar with the phase, we have here a detailed video description from Nexxoss Gaming that you should get acquainted with:
This is what the challenge looks like now: To successfully master “Remnants”, most Vex Cyclops must be kept alive in the first encounter. Some Cyclops must be eliminated, otherwise the Angel (a Vex Hydra) does not spawn. Only after the Angel’s death does the cube open – with which you open the barricades between the areas.
The rule is: If a Cyclops is alone in an area, defeat it. After its death, two Cyclops will appear in the previous area. These must remain alive if you want to successfully complete the challenge. So leave the respawning Cyclops duo alone in all three areas.
Once you have defeated all three barricades, you need to cross an open field. Here, a bunch of Cyclops await you. Do not hesitate, these enemies are no longer part of the challenge and can be eliminated without issue.

Tips for the challenge: Unfortunately, the Cyclops do not behave quietly and are not really grateful for being spared. On the contrary, you will often be under constant fire – and at the most inconvenient moments.
A general survival tip here is to keep moving constantly. The one-eyed Vex turrets fire relatively slow shots. By constantly changing positions, most projectiles should go astray. But be careful of splash damage, that is environmental damage. This can hit you even while you are in seemingly safe cover and has a huge radius.
Each of the three Guardian classes has special protective mechanisms:
- Titans create their so-called “Bubble” (shield of the dawn).
- Hunters become invisible through dodging or smoke bombs.
- Warlocks place their “Well of Radiance” or throw healing grenades.
What are the rewards? If you successfully master the challenge, there is bonus loot. In addition to the standard chest at the end of the encounter, another chest appears after a short time. This one also contains top-tier equipment.
The bonus chest contains equipment from the loot pool of the first phase. Specifically, this means there are either raid boots, the Combat Bow, or the Fusion Rifle.

What do you think of the first challenge? Is the raid already challenging enough or are you doing everything for extra loot? Have you already mastered this challenge?

