In Destiny 2, the new season changes a lot, but nothing about the vendors in the Tower. There was no vendor reset, which leaves many armor sets useless and the loot pool slim. This frustrates some Guardians.
This is the new hot topic on Reddit: Yesterday, a topic heated up on Reddit about Destiny.
The thread garnered over 7300 upvotes and 857 comments in a short time. This clearly frustrates many.

The accusation: “Bungie wastes creative resources designing legendary ships, ghosts, and sparrows to inflate the loot pool of the Eververse – but this is already the second season without a vendor reset.”
This means all NPCs in the Tower are useless, except to accept bounties, as stated on Reddit.
Loot shooter without new loot
The problem in detail: Generally, players want more loot and variety in Destiny 2, even with the “regular equipment.”
Some Guardians feel that Bungie neglects this aspect of the game:
- There are hardly any new weapons to earn.
- The only “non-Eververse” and “non-event” set of armor is the 4 new Gambit Prime sets.
- Bungie probably expects players to farm the same armor for the 12th time.
- Meanwhile, 20 armor sets are useless, and there has been no vendor reset since Forsaken (via reddit). Many armors have been neglected and are currently obsolete, like the “flawless Trials Armor”
In contrast, Bungie puts too much energy into the Eververse because it is a constant source of income. This, however, also frustrates people:
- Ships and sparrows are useless there and just reskins, and people won’t spend money on that.
- Generally, some Guardians suspect Bungie of making the standard armors look “bad and rusty” while making the Eververse armors look “great and shiny.”
Unlock the loot
What players wish for: A “vendor reset,” as it’s called in Destiny, is actually a “loot exchange.”
Players won’t use their old armors and standard weapons anymore but new ones:
- there should be new sets and weapons for activities in the Crucible, in Gambit, in PvE, and in other areas
- and also a batch of “newly designed weapons”
That used to happen from time to time in Destiny when a new DLC also brought a “vendor reset” and the countless legendary items in the game were swapped for “new” ones.
This is an important thing for many players who expect a “loot shooter” to regularly provide new loot. They want new outfits for their Guardians, weapons that feel a little different, simply variety in their daily routine.
Mini-DLCs are tightly packed
This is what it’s about: The three Year 2 expansions of Destiny 2 that are tied to the Annual Pass focus on new features and activities.
They expand the game but do not offer this “loot exchange” anymore, thus not renewing Destiny 2.
The major things of “Season of the Drifter” are clear:
Many players find this too “tightly packed” and would actually prefer a “full expansion” that overhauls all parts of the game and provides them with new content.
The Eververse is not the problem
In general, there is dissatisfaction with Bungie’s development pace: Destiny 2 is only renewed once a year in September, and the smaller expansions seemingly cannot achieve that according to Bungie’s current plan.
The Eververse is just a symbol of this frustration and a vent where the Guardians’ anger is released. It is not the actual reason for the anger. Guardians are frustrated that it is precisely the Eververse that is being “renewed” while other things are not.
Overall, a difficult situation for Bungie: The players’ expectations do not match what the DLCs of the Annual Pass want and can deliver.



