How Destiny 2 nerfs one of the most powerful armor pieces for PvP

How Destiny 2 nerfs one of the most powerful armor pieces for PvP

With the major update 2.2.0, there will be significant changes in March for Destiny 2 in the next season. Among other things, one of the most powerful Titan Exotics will be nerfed, and some weapon categories will be adjusted.

What happened? In the latest edition of the “This Week at Bungie” blog, the developers provided a brief insight into the changes that will come to the Guardians with the March update 2.2.0.

The most important thing: The One-Eyed Mask of the Titan will be nerfed. Additionally, a lot will change for shotguns and linear fusion rifles.

This is how the One-Eyed Mask will change

Many fans, especially PvP players, have been waiting for this. The exotic Titan helmet One-Eyed Mask will finally be revised by Bungie after months of demands from numerous players.

Destiny 2 one eyed mask

What defines the One-Eyed Mask? The exotic perk Revenge marks enemies that deal damage to you for 15 seconds. If you then eliminate this foe, the mask grants its wearer increased damage, health regeneration, and an overshield.

This is the issue with this exotic helmet: In its current form, the mask is considered overpowered and is essentially the most common Titan Exotic in the Crucible. Enemies are marked for a long time, the wearer can fully recover after a kill, and subsequently deals increased damage.

Destiny 2 Forsaken Exo Helmet

This is how the One-Eyed Mask will change: The changes should keep the mask effective, but there should be more opportunities to counter the wearer.

  • The duration of the exotic perk Revenge will be reduced from 15 to 8 seconds.
  • Additionally, health will regenerate differently. Previously, health was fully restored after a kill. The overshield charged over time. Now, health will also charge over time.
  • The exotic perk Revenge will no longer trigger during the super. This made the wearer almost invincible.

Bungie emphasizes that they will continue to listen to player feedback and can make further adjustments if necessary.

destiny-sleeper

These weapon changes come with the new update

In addition to the adjustments to the One-Eyed Mask, several changes will also be made to two weapon categories. Currently, shotguns and linear fusion rifles are affected.

This is changing with linear fusion rifles: Bungie found this weapon category to be too dominant, especially in Gambit – particularly the Sleeper Simulant and the Queenbreaker. Therefore, they have now made some further adjustments:

  • The aim-assist of linear fusion rifles will be adjusted to reduce effectiveness at very long distances. This will especially be noticeable with the Queenbreaker. A problem has been identified where this exotic weapon had more than double the aim-assist than intended.
  • As compensation for this nerf, linear fusion rifles will receive a 10% damage increase in PvE.

This is changing with shotguns: For shotguns, changes will primarily be made to the rapid-fire archetype and the fully automatic perk.

This perk essentially doubled the damage output of every shotgun. As a result, rapid-fire shotguns were predominantly used in PvE. Now, other archetypes should also see more use.

Here are the upcoming changes for shotguns:

  • Shotguns will receive a damage multiplier in PvE. This should nearly double the damage dealt. The only exception: the exotic shotgun Legend of Acrius.
  • The fire rate bonus of the fully automatic perk for shotguns will be reduced from +100% to +10%.
  • The standard fire rate of the different archetypes will change.
  • Aggressive shotguns will fire at 55 rounds per minute (previously 45).
  • Precision shotguns will fire at 70 rounds per minute (previously 55).
  • Lightweight shotguns will fire at 80 rounds per minute (previously mistakenly stated as 90).
  • Rapid-fire shotguns will fire at 140 rounds per minute (previously 200 due to fully automatic).
  • The base damage for shotguns has been consistently lowered to match the new fire rates.
  • Ammunition reserves have been adjusted, as their efficiency has been increased due to more damage per shot.
  • The range of shotguns has been slightly reduced in PvP, where they can achieve a one-hit kill.

What do you think of the nerf to the One-Eyed Mask? And what are your thoughts on the upcoming weapon adjustments?

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Diese Tage solltet Ihr im Kalender für Destiny 2 freihalten
von Sven Galitzki
Source(s): Bungie
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