In Destiny 2 the new “Onslaught” mode in the free update “Into the Light” is increasing player numbers and improving morale. However, there are some issues: Experienced players are abandoning the mode after 10 rounds to maximize their gains. Bungie has now presented a plan to remarkably fix these issues in an upcoming update.
What kind of mode is it:
- The Onslaught mode arrived in early April in Destiny 2.
- It is a horde mode: This means that there are seemingly endless enemies that must always be defeated.
- As a reward, among other things, limited editions of especially cool weapons will only be available for a few weeks. With the release of “The Final Shape,” they will no longer be available in limited version.
Player numbers and morale are rising in Destiny 2
How is the mode received? The mode is generally well received and has also brought some players back to Destiny 2 .
A horde mode had been missing from the game for quite a while, and it is simply fun for Guardians to live out the power fantasy of their class and shoot aliens in the face. In these moments, Destiny 2 has always been at its best. Game Director Luke Smith once described Destiny as “a game in which you shoot aliens in the face while chatting about the Oscars with your friends.”
Testers apparently slept on the loot balance
What is the problem? The horde mode lasts 50 rounds, but the rewards for completing all 50 rounds are too low. Therefore, it has become common for players to simply leave the mode after 10 rounds.
Every Destiny player behaves instinctively like a Ferengi and follows the acquisition rule 2: Never spend more on an acquisition than absolutely necessary.
Among other things, it was lucrative to enter the mode and leave early because certain quests required entering the mode and killing enemies in a specific way, and once this quest objective was achieved, one could still take the reward after 10 rounds and simply leave.
As PC Gamer writes, Bungie must have made an error during testing here. Because every player notices immediately after a run that it’s more worthwhile to exit after 10 rounds than to finish the activity:
“It is more rewarding to jump into the first 10 waves and leave rather than play all 50 waves where you only receive a handful of materials and a single extra chest as a reward.”
Additionally, PC Gamer criticizes that the time limit for the limited editions of the weapon feels like just an additional hassle to boost player numbers through FOMO.
What will change now? Bungie has reacted to the criticism and planned 2 changes (via Reddit):
- There is a chance for an additional weapon after each wave, and the chance increases with every wave until one receives the weapon. With wave 50, it is guaranteed to drop.
- When completing wave 50, a bonus weapon also drops.
The update is expected next week.
More on the topic: Destiny 2: Roadmap to “Into the Light” shows all the dates you should know
