Destiny 2: Many armors of Season 10 are useless – This is how Bungie will change it

Destiny 2: Many armors of Season 10 are useless – This is how Bungie will change it

Season 10 of Destiny 2 brought back a lot of popular armors, but they have a significant disadvantage that Bungie will soon fix.

What is the problem with the new armors? With the launch of the Season 10, many armors from the early days of Destiny 2 celebrated their return to the game. While popular armors like the faction gear have been upgraded to the current “Armor 2.0” level, they have a significant drawback: They lack the seasonal mod slot.

In this slot, the most powerful modifications are inserted, such as those from the artifact. Our most powerful builds of Season 10 can only utilize seasonal mods.

Bungie itself commented on this in the Twab (March 27) stating that the armors are “less desirable and not worth adding to your loadout, even though you were very excited about the return of your favorite armor sets from the past.”

The returning classics miss the seasonal mod slot

This is what Bungie is changing: In the same post, Bungie presents the solution to the armor problem. The essential seasonal mod slots will be added retroactively.

The three group sets (faction armors) will receive “Season of Worthy” mod slots. The rest of the armor will receive “Season of Dawn” or “Season of the Undying” mod slots.

“Season of Dawn” mod slots (Season 9) will get these sets:

  • Irreverent Recovery
  • Retro-Grade TG2
  • Heiro Camo
  • Roadmap AA1
  • Destruction Complex
  • Noble Complex

“Season of the Undying” mod slots (Season 8) will get these sets:

  • Redmoon Phantom
  • Rescuer Simulation
  • Thorium Glade
  • Weaving Web
  • Spender
  • Frumios
  • Noble Size Type 2
  • Ego Claw IV
  • Wandering Knight
  • Kerak Type 2
  • Philomath

Note that since Season 10, seasonal mod slots can accommodate mods from 3 seasons. The season from which the armor originates, mods from the previous one, and also mods from the following season. This means that armors from the Season of Worthy can use mods from Season 10, Season 9, and Season 11.

Fix for armors and issues in the Trials is coming

When will the change come? The changes to the armors are planned for April. Bungie has not yet specified a precise date for the update, but we will keep you informed here on MeinMMO.

Armor Team Faction Destiny 2
Since Season 10, the popular faction armor is back

These changes will come next week: An update (Hotfix 2.8.0.2) is scheduled to be released on March 31 during the reset and will address several issues. In addition to the loot bug in the Trials of Osiris, the following issues will also be fixed:

  • A problem was fixed where season pass upgrades were only unlocked for one character; they are now properly unlocked for the entire account.
  • A problem was fixed where the first weekly clearing of a Legendary “Lost Sector” did not grant a powerful reward.
  • The issue was fixed where players could hold Raiju’s Harness indefinitely in Whirlwind Shield.
  • A problem was fixed where the Titan gauntlet ornament from the season pass restricted first-person view.
  • Season pass submachine guns and shotguns now create Warmind cells when season pass ornaments are equipped.
  • A problem was fixed where Sentinel Titans could extend their Sentinel Shield/Banner Shield by suppressing themselves.
  • A problem was fixed where players received an incorrect number of planetary materials from bunker upgrades.
The loot bug in the Trials is set to become a thing of the past

What do you think of the planned changes? Which returning armor set is your favorite? If you prefer to hunt for the armor from the current Iron Banner, you should also earn the only ritual weapon from Season 10 in the PvP event.

Source(s): Bungie
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