Wird der Merkur in Destiny 2 nur ein langweiliger Donut?

Wird der Merkur in Destiny 2 nur ein langweiliger Donut?

In Destiny 2, the gaming press ruthlessly judges the first expansion “Curse of Osiris”.

A few weeks ago, selected YouTubers and press representatives were able to play “Curse of Osiris” in Seattle, record gameplay footage, and form an early opinion on the first Destiny 2 DLC. However, the information and recordings from this play event are under embargo – meaning they cannot be published until Bungie allows it.

Recently, the embargo for the Mercury patrol zone was lifted. New information about the “Mercury open world”, the largest public event, and some other features has come to light.

Not only YouTubers, but also large English-speaking gaming sites like IGN, PC Gamer, and GameSpot published their impressions, expressing doubts and criticism about “Curse of Osiris” across the board.

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GameSpot finds particularly clear words. They headline that Mercury is currently disappointing. The patrol zone is “not terribly interesting to explore” and the new strikes are “uninspired”.

Expectation looks different

There is skepticism about Mercury. The “open world” of this planet is quite small and circular – an “unimpressive donut map”. You can’t even pull out the Sparrow, it’s that small.

However, there are plenty of “high-ranking targets” to hunt. More than in any other location in Destiny 2, writes GameSpot.

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Still, Mercury offers too little substance to bring players back to Destiny 2. Mercury is simply too small and too monotonous in the long run. A boring, donut-shaped place that exists just to get from the Lighthouse to the Infinite Forest.

Regarding the two new strikes, GameSpot writes that these are reworkings of two story missions from Curse of Osiris. The strikes may have interesting bosses, but there is not much variety in level design between the story and strike versions.

Overall, the strikes are “uninspired”.

The coolest aspect of the expansion is the Infinite Forest, a place in the middle of Mercury where the Vex can simulate infinite realities. This concept is promising and could offer a good addition to the endgame of Destiny 2.

In the Infinite Forest, you travel through time and fight in newly arranged arenas against different opponents each time. It is said to have high replayability. Curse of Osiris therefore brings even more content than just a boring “donut”.

Nevertheless: Most of the community agrees that Destiny 2 needs fundamental changes to the endgame mechanics before new content really makes sense. As long as Bungie does not adjust these, the mood among the guardians will not improve.


Already read? Destiny 2: This is how the weapon forge works – Build your Vex weapons

Source(s): GameSpot, reddit
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