In the beta of Destiny 2, a turbine proved to be a deadly obstacle. It will be nerfed by the release.
A week ago, the US site Kotaku wrote, “The deadliest boss in the beta of Destiny 2 is a sci-fi turbine.”
Died ten times to the cursed turbine
Mini-spoiler: At the end of the Destiny 2 mission “Homecoming”, players must disable the shields of a Cabal ship. They do this by destroying a gigantic space turbine.
The encounter is reminiscent of an action movie death trap, where you wonder: Who the hell designed this room? Does it serve any other purpose than to make the heroes duck and jump a hundred times?
However, issues arise, as Kotaku knows. The players do not quite understand how to stop the turbine and die multiple times in the attempt.
The trick with the turbine is to avoid the two rotating death machines and get into the niches under the death trap. From there, you can shoot at the core and destroy it. You must do this three times.
The author on Kotaku says: It is not so easy, with first-person and hitboxes. Achieving the third and farthest niche is particularly difficult.
The author says he died multiple times, at least ten times, and others have experienced the same. Especially experienced Destiny players expect to easily get through the first mission but then die multiple times there.
That was a week ago.

Veterans mock after nerf: “Casual-friendly”
Now the news came: the turbine will be nerfed in the final game Destiny 2. One of the rotating death machines will disappear, there will only be one left.
This prompts mockery and scorn from veterans of Destiny 1. Comments like: “That was probably too hard for the noobs in the beta. Destiny 2 will be casual,” are making the rounds.
The news fits the concern, that hardcore players have, that Destiny 2 may move away from them and towards the casuals.
Did Bungie nerf the turbine because beta newcomers couldn’t handle it? No.

The turbine was already not that hard in the current Destiny 2 before the beta started
The turbine was already not in its form in the current build of Destiny 2 before the beta started.
Game Director Luke Smith is said to have wondered in a podcast that the turbine section is still with 2 blades in the beta, because in the current build he plays, the second blade has already been gone for a while.
This turbine was implemented at that time, but later it was realized that it is too difficult, especially at such an early point in the game. Therefore, they nerfed the turbine long ago.
The beta of Destiny 2 that we played is an outdated version:
Destiny 2: You’ll be much more powerful in PvE! – Beta version long outdated