In Destiny 2, there are some dampeners for technical hopes. Neither dedicated servers will be coming, nor will it run over 30 FPS on PS4, PS4 Pro, or Xbox One.
In an interview with IGN, the two heads of Destiny 2, Luke Smith and Mark Noseworthy, discuss the technical decisions and limitations they had to make for Destiny 2.
Too much going on for 60 FPS – but 4k for PS4 Pro
Some players had hoped that at least the PS4 Pro would deliver Destiny 2 at more than 30 FPS. However, that will not be the case. Destiny 2 is too demanding, with physics and many AI opponents, projectiles flying, and vehicles. Therefore, it’s not possible. The PS4 Pro does have a lot of graphical power, which is why the PS4 Pro supports 4k resolution in Destiny 2.
Regarding Scorpio, the enhanced Xbox One, Bungie has not provided any details yet. They are not discussing that right now.
In another interview, a staff member who works on the PC port of Destiny 2 confirms: “Yes, the consoles are locked at 30 FPS.”
Destiny 2: Clear denial for dedicated servers
Noseworthy clearly denies the desire for “dedicated servers.”
This is a request from Destiny fans for many years. Destiny 1 operates with a “peer-to-peer” system: one of the players “hosts” the match and the other players. Many blame this technique for lags and issues in Destiny’s PvP.
With “dedicated servers,” Bungie would have official servers, managed by them, on which everything in Destiny 2 would take place, not just some – as it is currently.

Fans expect less lag and fair conditions for PvP, especially for the Trials of Osiris, from the introduction of dedicated servers.
But that won’t happen. This is not an investment that has been made for Destiny 2. Instead, Bungie once again promises improvements to matchmaking.
The only version that will play Destiny 2 at more than 30 FPS is the PC version. However, it will come out later than the console version:
Destiny 2: Release date on PC likely later than on PS4, Xbox One