Destiny 2: How good are the 5 new weapon perks from Season 11

Destiny 2: How good are the 5 new weapon perks from Season 11

Destiny 2 introduced 5 new weapon perks with Season of Arrival. MeinMMO looks at what the perks have to offer and on which weapons you can find them.

These are the new perks: With the start of Season 11, Destiny 2 received five new weapon traits. The abilities do not rely solely on sheer damage but bring interesting new possibilities.

In this article, we take a look at the functions of the new perks, which weapons you can find the traits on, and provide a brief conclusion.

These new perks have enriched the sandbox since Season 11:

  • Unrelenting
  • Killing Wind
  • Sympathetic Arsenal
  • Iron Gaze
  • Iron Grip

Currently, the fresh traits are only rolling on a handful of legendary guns, but in the future, we will see the perks on significantly more weapons. This was also the case with the perks that Season 9 introduced.

Unrelenting

This is what the perk can do: The official description of Unrelenting states:

Defeating targets rapidly triggers health regeneration. Guardians and powerful combatants count as more than one kill.

However, the perk understates its effect; it not only starts the recovery, but you also receive a significant amount of health as soon as the perk activates – similar to how Hunters experienced it with the exotic Wormhusk Crown before its nerf.

For the perk to activate and heal you, you need to fill an invisible meter. You need a total of 3 “points” to trigger the perk. Each enemy gives you the following points:

  • +1 for enemies with red health bars (adds)
  • +2 for enemies with orange health bars (majors)
  • +3 for enemies with yellow health bars (ultras and bosses)
  • +2 for guardians in PvP
Fusion Weapon Perk Season 11 Destiny 2
The new fusion rifle comes with Unrelenting

Unrelenting can be found on these weapons:

  • False Promises (Pyramid Auto Rifle)
  • Empty Words (Pyramid Fusion Rifle)
  • Whispering Plate (Pyramid Bow)
  • Cold Denial (Pyramid Pulse Rifle)

Conclusion on the new perk: Unrelenting offers very strong advantages in PvE. All guardians can now enjoy the healing power of the Voidwalker or the exotic effect of Crimson on their legendary weapons.

In PvP, you essentially need 2 kills, as one guardian grants “only” 2 points. Bold players can emerge from team fights strengthened and immediately attack the third victim.

Killing Wind

This is what the perk can do: In-game, Killing Wind is described as follows:

Final blows grant increased mobility, weapon range, and handling for a short time

The effect lasts for about 5 seconds. If you continuously secure kills, you can even extend the bonuses – if you defeat enough enemies, theoretically indefinitely.

Auto Rifle False Promises Season 11 Perk Destiny 2
Killing Wind is a real feel-good perk

Killing Wind can be found on these weapons:

  • False Promises (Pyramid Auto Rifle)
  • Empty Words (Pyramid Fusion Rifle)
  • Whispering Plate (Pyramid Bow)
  • Cold Denial (Pyramid Pulse Rifle)

Conclusion on the new perk: With Killing Wind, you have a real feel-good perk on your weapon. The gun is quicker to the hand, you are faster on your feet, and benefit from increased range.

The range increases depending on the weapon by several meters. However, with the range increase comes better aim assist and reduced bloom. So, you suffer less from the notorious ghost bullets. The effect can be compared to a slightly trimmed version of “First Shot”.

Once you get used to the noticeable bonuses, you’ll want to quickly secure the next kill to avoid trudging through Destiny again.

Sympathetic Arsenal

This is what the perk can do: Destiny 2 itself displays this perk ability for Sympathetic Arsenal in-game:

Reloading after a final blow also reloads the stowed weapons

The perk works exactly as described. If you reload after a kill, your two stowed weapons also reload completely. A Hunter dodge after a kill, for example, benefits the entire arsenal.

Bow Season 11 Perk Destiny 2
Sympathetic Arsenal has a lot to offer on the new Pyramid Bow

Sympathetic Arsenal can be found on these weapons:

  • False Promises (Pyramid Auto Rifle)
  • Empty Words (Pyramid Fusion Rifle)
  • Whispering Plate (Pyramid Bow)
  • Cold Denial (Pyramid Pulse Rifle)

This is what the perk can do: Destiny 2 has recently received 2 major reload nerfs. First, the famous auto-reload was addressed and in Season 11, the effectiveness of many reload perks took a hit. Sympathetic Arsenal can thus shine.

Particularly strong is the perk on the new bow from the Umbral Engrams. Here, reloading counts as soon as a new arrow is in your hand. A bow hit on a smaller enemy thus quickly reloads your power and special weapon. This way, you can hack at major bosses almost without interruption.

Iron Gaze

This is what the perk can do: Currently, no weapon with Iron Gaze is playable, but according to the description, this will be the ability:

Significantly improves weapon targeting but reduces weapon range

The perk passively gives you a +20 boost to aim assist. With this comes the “stickiness” of the reticle and bullet magnetism. You can even feel this with the mouse on PC, albeit not as intensely as with a controller.

The significantly improved aim assist is, however, paid for with -40 range.

Iron Banner Auto Rifle Weapon Perk Destiny 2
Iron Gaze significantly reduces range but increases aim assist

Iron Gaze can be found on these weapons: The new perk will find its way into the game with the Iron Banner of Season 11. However, in the databases and the collection in-game, it is already evident that two weapons can roll with Iron Gaze:

  • The Savior (Iron Banner Hand Cannon)
  • The Forward Path (Iron Banner Auto Rifle)

Forecast for the perk: Practical tests will still have to show how rewarding Iron Gaze will be. Considering that a weapon can receive a maximum of 100 range, the -40 seems to be quite a steep price. But who knows, perhaps melee monsters can be created this way. We are curious.

Iron Grip

This is what the perk can do: Currently, you still cannot try out Iron Grip yourself, but you can already see the perk details:

Significantly improves weapon stability but reduces reload speed

The perk provides a +20 stability boost. In exchange, the reload speed is reduced by -40.

Hand Cannon Iron Banner New Perk Season 11 Destiny 2
The high stability from Iron Grip makes your weapon controllable, but be cautious when reloading

Iron Grip can be found on these weapons: With the start of the first Iron Banner event of Season 11, you have a chance to get the new perk on:

  • The Savior (Iron Banner Hand Cannon)
  • The Forward Path (Iron Banner Auto Rifle)

Forecast for the perk: The drawback here may not weigh as heavily as with the perk relative. While it remains a game of chance, the large boost in stability could allow guardians to create precise killing tools.

What do you think about the new perks from the Season of Arrival? Have any of them already earned a permanent place? Do you think the traits will only reach their full potential when they become available on a wider range of weapons? Let us know in the comments.

If you’re itching for a new, unique gun, we recommend taking a look here: Fallen Avatar in Destiny 2 – How and when will the new weapon Exotic be available?

Source(s): light.gg, Cool Guy auf YouTube
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