Destiny 2 had to adjust an extremely difficult story quest because it is too hard for you

Destiny 2 had to adjust an extremely difficult story quest because it is too hard for you

In Destiny 2 there are weekly steps for the story quest of the season. While these quests can usually be completed alongside, many Guardians apparently encountered a quest step this week that was too challenging. Therefore, Bungie had to intervene and has completed the task for you.

What was the task? In Destiny 2, new tasks came with week 5 for the seasonal story quest. Guardians had to collect 50 points in one step by defeating champions from various activities.

Easy to say than to do, because what looks like an easy task for a small number of players is obviously a tough undertaking for the large number of part-time Guardians.

Bungie noticed this and ultimately completed the task automatically for every Guardian without hesitation.

Bungie shows with this test who is in charge

According to Bungie, this sudden intervention in the seasonal quest had a good reason. On Twitter, it was clarified that the requirements were simply too high for many players.

However, unlike previous tasks that were merely reduced by half, Bungie this time completed the entire quest step automatically for you.

Many Guardians have a hard time completing challenges

However, those who are familiar with the seasonal quests know that this step seemed more like an experiment. Many tasks from Bungie for the seasonal story can usually be easily completed alongside and are rarely a major challenge.

This time, however, Guardians were required to do something truly challenging compared to previous tasks.

  • It was necessary to kill 50 champions, the most challenging enemies in Destiny 2.
  • Those who wanted the most progress had to venture into the “Ketchcrash” activity at the “Grandmaster” difficulty.
  • “Grandmaster” not only has a power level requirement of 1600 but also no player search.

Just a few days after the weekly reset, Bungie rolled back on this. Many Guardians were obviously struggling to complete the task. And without completing the weekly story quest, you wouldn’t be able to progress in the coming week of the season.

It is basically clear who is in charge in Destiny 2 after this test, and that is the casual players. For many of the part-time Guardians, it was sadly an impossible task or just very difficult to manage.

A little challenge is too much for most Guardians: This case of backing down shows that Bungie wants to make it easy for the majority of Guardians. Little challenges for players who have little time for their quests during the week.

While many long-time Guardians could only laugh at this task, new lights began to sweat significantly. Because over the normal strikes, the task either took forever, and where the most progress could be made, it was not an easy task solo.

But there are also Guardians who understand such adjustments, like reddit user TheGuyFromTheM0vie:

“[…] Would a casual father with 5 wives, 3 jobs, and 8 kids – who logs in every week to play the story – even know how to farm champions? Do they even know what a champion is or what mods exist for it or how they work? I seriously doubt it, as crazy as that sounds. But think about it – where would they ever see champions in a NON-endgame, NON-grandmaster+ activity? […]”

explains reddit user TheGuyFromTheM0vie

So, it is simply not possible for many Guardians to reach a level where facing champions is routine without being stomped into the ground.

This shows the community that Bungie has quite a bit of work ahead to create a platform where both pro players and casuals can play together without adjustments.

What do you think of Bungie’s surprising change of heart? Do you think it was a test or an accidental slip in quest development that shouldn’t have happened? Let us know in the comments!

Source(s): reddit.com, reddit
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