Destiny 2: Who needs weapons? Guardian tackles new dungeon solo

Destiny 2: Who needs weapons? Guardian tackles new dungeon solo

Weapons in a shooter? Not needed! Under this motto, the exceptional player Gladd tackled the new dungeon “Pit of Heresy” in Destiny 2 and delivered a spectacular performance.

This activity is about: In addition to the Halloween event Festival of the Lost and a new exotic quest for the SMG Xenophage, a new dungeon was recently introduced in Destiny 2 – the Pit of Heresy.

Since October 29, this new PvE pinnacle activity can be challenged by Guardians. You can find out more here: Pit of Heresy – how to master the new dungeon in Shadowkeep

However, while some 3-man teams are still struggling through this new dungeon in Destiny 2, professional player Gladd has delivered a remarkable performance that has been celebrated by numerous fans.

What exactly did Gladd achieve? The professional player Gladd has sought a special challenge again and this time chose the new dungeon for his challenge.

The new dungeon has a recommended power level of 940 and is actually designed as a pinnacle activity for a 3-man fireteam.

This new pinnacle activity he initially completed solo, which itself is already a remarkable achievement. However, other Guardians have managed this as well.

What makes his run so special: He also refrained from using weapons for the dungeon and fought his way through the Pit of Heresy. He only relied on the swords from the activity, as one cannot progress in some places without them.

In total, he needed just under 8 hours to complete his own challenge.

Gladd’s challenge in the video: You can watch the final fight against the dungeon boss here:

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You can find the complete run in this 12-hour video – specifically after the first 4 hours:

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Had A Weird Dream Last Night.. I Dunno by Gladd on www.twitch.tv

How did he do that? Gladd was playing as an Arcstrider Hunter and used the exotic gloves “Shards of Galanor”. When the wearer uses an Arc melee ability or is hit by a melee attack, they can follow up with a powerful melee counter, healing them.

He also employed appropriate artifact mods such as Unstoppable Melee and Thundercoil.

As weapons, Gladd equipped the exotic scout rifle MIDA Multi-Tool and the legendary SMG MIDA Mini-Tool, which gave him additional mobility to quickly retreat from fights if necessary.

Then it was basically just: Jumping, fighting, swinging the sword.

What do you think of this achievement? Have you soloed the new dungeon or mastered any of your own crazy challenges there?

More on the topic
Is the new MG Xenophage in Destiny 2 buggy or just bad? This is what Bungie says
von Philipp Hansen
Source(s): GameRant
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