Recently, Activision announced a revolutionary game mode for Destiny 2 . Such a thing has not yet existed in the Destiny series, nor in the first-person shooter genre in general. After the unveiling of the Forsaken expansion and at E3 2018, new details were shared.
During the reveal of the Forsaken expansion, Bungie also discussed the revolutionary mode that Activision had previously teased on an investors call. The new mode is called Gambit and represents a mix of cooperative PvE battles and PvP elements. Bungie itself describes it as a kind of marriage of PvP and PvE.
UPDATE – June 17, 2018: During E3 2018, the Gambit mode was introduced with a trailer and could be extensively played. We have therefore updated our article with current details.

Gambit – The new PvEvP mode of Destiny 2: Forsaken

Gambit starts on a ship: The new hybrid mode starts on the ship of the mysterious Drifter – a new NPC in Destiny 2: Forsaken. It all begins with two teams – all human players – facing each other inside the ship and can exchange niceties through gestures.
The competing squads can see each other, but they cannot shoot at each other. Not yet. Furthermore, Drifter determines, with a throw of a token before the match, against which opponents you will compete.
How many players is Gambit designed for? The new mode is designed for two 4-player fireteams. Therefore, a total of eight Guardians participate in a Gambit match.
How is a match structured? The match consists of three rounds. It is played on one of the four maps that will be available right after the launch of Forsaken. More maps are to follow. There is no time limit.

The PvE part: Once the match starts, the teams are teleported to their own, separated area. The map is divided into two halves. Each team plays on an individual play area and initially has nothing to do with the opposing squad.

Now it is important to work together as a team to fight the AI enemies that appear. You should be as quick as possible because the enemies become stronger over time. They drop particles (Motes) upon their death. The Motes must be collected and deposited in the bank – a kind of container. A maximum of 15 Motes can be carried, but all are lost upon death.

By depositing the Motes, progress is achieved. For depositing these Motes by simply interacting at the bank, powerful AI enemies (Blockers) spawn for the opponents from the other team at 5, 10, and 15 Motes deposited simultaneously, making life difficult for them.
Meanwhile, the opposing team cannot deposit their own Motes anymore, as their bank is blocked for this period. They must first eliminate the Blockers sent by the opposing team to lift the blockade. Only then can they deposit their own Motes again.
Gambit E3 2018 Trailer: Here you can watch the official trailer for the new mode once again.
What do you think of this new PvEvP activity? Did Activision bite off more than they can chew when they recently promised a groundbreaking, revolutionary, and unprecedented mode for Destiny 2?
Good to know: Once per round, a high-value target spawns. This should definitely be eliminated, as it drops a lot of particles upon death, similar to a Treasure Goblin in Diablo 3.
The PvP elements: Once a team has collected and deposited 25 and 50 Motes at the bank, they gain the ability to open a portal and send one of their players into the area of the opposing team for 30 seconds.
This player can fight the enemy team like in normal PvP and create chaos and confusion. The numbers above the heads of the opponents show how many Motes they are currently carrying. This way, you can specifically target the “richest” players of the enemy team.

But as soon as it comes to your Prime Evil, you must also keep an eye out for opposing players. If you are in the boss fight, you may be repeatedly visited by the other squad. The portal to your arena remains open during the fight against the Prime Evil.
By the way: If you eliminate opposing players while they are fighting their Prime Evil boss, their Prime Evil is healed a little with each kill.
Also important: For the PvP fights in Gambit, Power Level advantages are enabled. You need to pay extra attention to whom you are facing during the PvP phase.

The goal of Gambit: The ultimate aim in Gambit is to summon a Prime Evil, the so-called Prime Evil, by collecting and depositing a total of 75 Motes, and to send this boss to the virtual beyond – preferably before the opposing team does. The team that defeats their end boss first decides the round in their favor.
Rewards: What rewards await the winning team and whether the losing team will receive some sort of consolation prize is currently unknown. No prizes were active during the gameplay presentation at E3 2018.
However, there will definitely be a separate loot pool for the Gambit activity once Forsaken launches on September 4, 2018.
Whether this mode will represent another weekly milestone is also not known yet.
Matchmaking: As Bungie has already confirmed, there will be a matchmaking system for this new activity.
Gambit E3 2018 Trailer: Here you can watch the official trailer for the new mode once again.
What do you think of this new PvEvP activity? Did Activision bite off more than they can chew when they recently promised a groundbreaking, revolutionary, and unprecedented mode for Destiny 2?