Destiny 2: Exotic Class Items and Their Perks in German – Overview of All Combinations

Destiny 2: Exotic Class Items and Their Perks in German – Overview of All Combinations

Bungie has ensured that players can now indulge in new and powerful exotic class items in Destiny 2 with its latest exotic mission “Destiny Duel”. We will show you which perks are available for which classes.

Update, June 14, 2024: We have updated the article and added all important perks along with descriptions.

What are exotic class items? In Destiny 2, Guardians have the opportunity to equip exotic weapons and armor to benefit from powerful perks that are unique. These can change entire playstyles and thus allow for a variety of builds.

Exotic class items were also introduced with Destiny 1, but they were linked to political factions and were mostly cosmetic. With “The Final Shape“, exotic class items are finally set to return in Destiny 2. This time, however, they are not only cosmetic but also offer various exotic perks from exo armor that Guardians should know about.

Which perks those are and why Bungie still needs to tone down the items, you will find out here.

Exotic Class Items for All Classes – Overview of All Perks

Which perks are available? Those who initially thought that Bungie would allow for complete perk freedom will now be disappointed. In total, you have the chance to get one of eight selected perks per perk point in the equipment. There are a total of 16 exotic perks. The following exotics have made it as perks:

Perks for the Hunter

First Perk Point (Hunter)Second Perk Point (Hunter)
SOUL OF THE ATTACKER
Finisher and charged melee kills grant invisibility.
SOUL OF THE STAR DEVOURER
When your super energy is full, picking up a power sphere overcharges your super and grants it bonus damage.
SOUL OF THE INNER LIGHT
Using a ability enhances the other two abilities and improves their energy regeneration.
SOUL OF THE SYNTHOZEP
Increased melee damage when surrounded.
SOUL OF THE SNAKE
Weapons are readied very quickly.
SOUL OF TRUTH
Weapon kills with a damage type matching your grenade grant a stackable damage bonus for your grenade.
SOUL OF THE DRAGON
Using your class ability charges all weapons and temporarily increases weapon handling speed.
SOUL OF THE CYRTARACHNE
Gain Woven Armor when you use your grenade.
GALANOR’S SOUL
Hits and kills with your super return super energy after it ends.
SOUL OF THE HAWK
Your Void weapons receive volatile projectiles after you have been invisible.
SOUL OF THE SEEKER
If you damage a powerful fighter or Guardian with an ability, you gain a temporary damage bonus for weapons matching the element of that ability.
SOUL OF THE LIAR
If you deal damage with a charged melee or are hit by a melee attack, you can follow up with a very powerful melee counterstrike.
SPIRIT OF CALIBAN
Charged melee kills trigger a ignite.
SOUL OF THE WORM
Dodging grants a little health and shield boost.
SOUL OF RENEWAL
Allies within the Dawnlight field take less damage and targets within the area deal less damage.
SOUL OF THE COYOTE
Gain an additional class ability charge.

Perks for the Titan

First Perk Point (Titan)Second Perk Point (Titan)
SOUL OF THE ATTACKER
Finisher and charged melee kills grant invisibility.
SOUL OF THE STAR DEVOURER
When your super energy is full, picking up a power sphere overcharges your super and grants it bonus damage.
SOUL OF THE INNER LIGHT
Using a ability enhances the other two abilities and improves their energy regeneration.
SOUL OF THE SYNTHOZEP
Increased melee damage when surrounded.
SOUL OF THE SNAKE
Weapons are readied very quickly.
SOUL OF TRUTH
Weapon kills with a damage type matching your grenade grant a stackable damage bonus for your grenade.
SOUL OF THE SPLIT
Charged melee or finisher kills cause an explosion that deals damage.
SOUL OF CONTACT
If you deal damage to a target with a charged melee, all nearby enemies suffer lightning strikes and are startled.
SOUL OF THE FROST
Your barricade turns into a wall of Stasis crystals that slow nearby targets.
SOUL OF SCARS
Kills with weapons whose damage type matches the element of your super generate a healing wave around you that grants allies restoration.
SOUL OF THE ETERNAL WARRIOR
Gain a damage bonus for weapons matching the element of your super when the super ends.
SOUL OF THE HORN
Your barricade causes an explosion of Solar energy that scorches targets.
SOUL OF FLOATING
Enhances Elegant Whipshot. Its projectiles track targets more aggressively and have greater range.
SOUL OF ALPHA LOUPI
Generates a healing pulse when the barricade is activated.
SOUL OF THE BEAR
Move faster with the Unbreakable Shield. Damage absorbed by “Unbreakable” is converted into super energy.
SOUL OF HEALING ARMOR
Gain an additional grenade charge.

Perks for the Warlock

First Perk Point (Warlock)Second Perk Point (Warlock)
SOUL OF THE ATTACKER
Finisher and charged melee kills grant invisibility.
SOUL OF THE STAR DEVOURER
When your super energy is full, picking up a power sphere overcharges your super and grants it bonus damage.
SOUL OF THE INNER LIGHT
Using a ability enhances the other two abilities and improves their energy regeneration.
SOUL OF THE SYNTHOZEP
Increased melee damage when surrounded.
SOUL OF THE SNAKE
Weapons are readied very quickly.
SOUL OF TRUTH
Weapon kills with a damage type matching your grenade grant a stackable damage bonus for your grenade.
SOUL OF THE DEER
Your Rift provides damage reduction to allied Guardians standing in it.
SOUL OF THE EVENING OFFERING
Rifts regularly emit Arc shockwaves.
SOUL OF FILAMENTS
Creating a Strengthening Rift grants Devouring.
SOUL OF HARMONY
Kills with weapons whose damage type matches the element of your super grant you super energy.
SOUL OF NECROSE
If you deal damage to fighters with your melee, they become poisoned. If a poisoned target is defeated, the condition spreads.
SOUL OF STARFIRE
Grenades charge from empowered weapon damage. Empowered weapon kills grant more energy.
SOUL OF OSMIOMANCY
Your grenades recharge faster on hits. Seekers created by Cold Snap grenades travel a greater distance.
SOUL OF THE SWARM
Destroying a tangle creates threadlings.
SOUL OF APOTHEOSIS
Temporarily gain significantly increased melee and grenade regeneration when your super ends.
SOUL OF THE CLAW
Gain an additional melee charge.

The names of the exotics have been included in the tables as a guideline so you know what functions the perks have. Bungie will adjust some of these effects at the release of “The Final Shape” to ensure that some combinations are not too powerful.

You should be powerful, but not too powerful

How is the system supposed to work? Unlike their older versions from Destiny 1, the exotic class items equip you with two exotic perks from known exo armors. The perks appear randomly, so you cannot choose them and must rely on your RNG luck.

You will receive the items from the exo mission “Destiny Duel”, which you must first activate. It is tied to prerequisites that you must complete before you can activate it. Unfortunately, the mission can only be played in pairs and is quite challenging. Find out how you can get it here.

This item feels like wearing two exos at the same time – but in a toned-down form. However, note that there is one annoying catch.

Is there a catch? Yes, because although the gear is powerful, you can only use the items if you are using the new subclass “Prismatic”. The Light and Darkness classes do not benefit from the exotic class items and cannot be equipped when you have these active.

What do you think about the exotic class items? Are you already busy crafting strong builds? Let us know your opinion in the comments!

Source(s): bungie.net
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