The PC and console build of Destiny 2 may differ in the future – but Bungie has a different goal.
In Destiny 2, console players on PS4 and Xbox One have had a clear advantage over PC players. They were able to start the MMO shooter a month and a half earlier, solve a lot of secrets, and have long been playing the “hard” endgame content such as the raid or the trials.
Today, October 24th, the catch-up begins on PC. At 7 PM the starting shot will be fired. For the first time, PC players can fully dive into the Destiny universe. A week later, the raid and the trials will be unlocked – from then on, all players will be on the same level across platforms – or?
A look at other MMOs and online games shows that the PC version of Destiny 2 could not only catch up to the console version, but also “overtake” it directly. Because while updates on PS4 and Xbox One first have to go through a complex certification process, developers on PC have more freedom and can implement new features and changes directly.
Therefore, it is common in other online games: The PC receives the new content first, with consoles following days, if not weeks, later. Will this also be the case with Destiny 2?
DLCs, patches, and updates are supposed to come everywhere at the same time
In an interview with Bungie’s PC lead David Shaw, PC Gamer pursued this question. Shaw stated: When DLC 1 and DLC 2 are released, this will happen simultaneously on consoles and PC. This means that as soon as the endgame content is activated on PC, the Destiny 2 builds on all platforms are supposed to move into the future hand in hand.
This simultaneity also applies not only to expansions, but also to updates and patches, as confirmed by the studio Vicarious Visions.
If necessary, the PC version may diverge
According to Shaw, Bungie intends for the versions on all platforms to be 100% identical. However: If something dramatically unexpected happens on PC, this version may diverge slightly from the console versions. They still want to keep the builds as similar as possible.
As soon as Destiny 2 is released on PC, they will closely monitor the game and listen to what PC players have to say. They have the tools to respond to PC-specific challenges and issues.
The “One Design Build” across all platforms remains the big goal, but this should not be a hindrance to quickly respond to specific PC issues.
The question remains how the weapon meta on PC will differ from the consoles. Thomas Gawrys from Vicarious Visions believes that there will definitely be differences due to the mouse and keyboard controls. Because the guardians will play differently on the platforms.
Bottom line remains: Bungie wants the Destiny 2 versions on all platforms to be as uniform as possible. However, they can also respond if the PC presents new challenges.
Full uniformity cannot be achieved anyway – the PlayStation-exclusive content alone contradicts this.
There is already some information about the first DLC of Destiny 2.

