Destiny 2 disables best Hunter exotic at the start of the new raid – Is a nerf coming?

Destiny 2 disables best Hunter exotic at the start of the new raid – Is a nerf coming?

Soon, the iconic raid “Vault of Glass” from Destiny 1 will return in Destiny 2. For all Hunters who wanted to head into the Vault of Glass with the currently most powerful armor Exotic, Star-Eater Scales, there is now bad news.

It’s almost time: On May 22, the Vault of Glass will return, arguably the best raid from Destiny 1. Traditionally, the so-called World First race takes place at the start of the raid, where the best Guardians compete for the first raid clear worldwide.

Possible strategies and best loadouts for the start of the raid have been a topic of discussion for days. And for many Hunters, it was settled – one should definitely head into the Vault of Glass with a new armor Exotic from Season 14 (assuming, of course, one has it) – namely the Exotic leg armor, Star-Eater Scales. But that will not happen.

Star-Eater Scales too strong for World First race

Bungie has now announced: As the studio explained in the current “This Week at Bungie” blog (TWaB), the Exotic Star-Eater Scales will be disabled for the first 24 hours of the new old raid. The reason given is a problem where some abilities cause slightly more damage than intended.

However, since they do not want Hunters to dominate the World First race as they did in the Guardian Games, they have decided to give this Exotic leg armor a short break. So plan your loadout accordingly.

Details on the Star-Eater Scales

What is the problem with the Star-Eater Scales? Essentially, it has already been apparent.

In short: The Star-Eater Scales have only been in the game since the start of Season 14 but are already considered the best and strongest armor Exotic for the Hunter – as “Best in (Exotic) Slot”. Because they grant their wearer the currently highest damage buff in the game.

More on this can be found here: Destiny 2: New top Exotic from Season 14 turns your Hunter into a DPS monster

For the raid – especially considering the World First race – many experts have labeled them as essential, and the Exotic was already a crucial part of most strategies for the raid start. The well-known pro Aztecross exemplified this by saying: “My planned raid team consisted only of Hunters – just because of Star-Eater Scales.” (via YouTube).

destiny-atheon-glass-chamber
Atheon – the final boss of the Vault of Glass

Is a nerf coming? At least some suspect it will. Bungie itself is not talking about a nerf, and the Exotic will not be disabled permanently, only for the first 24 hours of the raid.

However, the development team clearly states that this Exotic “causes some abilities to deal slightly more damage than intended.” In addition, the Star-Eater Scales, in their current form, overshadow virtually every other armor Exotic regarding damage output. It is therefore quite conceivable and even likely that an adjustment, i.e., a nerf, will follow soon.

What do you think of this decision? Predictable and correct or unfair to the Hunters? Do you think there will soon be a nerf for the Star-Eater Scales? Let us know in the comments below and share your thoughts with other readers of MeinMMO.

Source(s): Bungie
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