In Destiny 2, all abilities of the Dawnblade are known. This is a new subclass, a focus of the Warlock.
Destiny 2 will introduce three new focuses for the Guardians: The Dawnblade for the Warlock, the Sentinel for the Titan, and the Arcstrider for the Hunter. These are meant to replace the previous subclasses of the respective element.
The Dawnblade was the only new focus that could be played at the gameplay premiere. It will be the successor of the Sunsinger. Those who enjoyed self-reviving in Destiny 1 will have to forgo that in Destiny 2.
Instead, the Warlock with Solar focus now gets a flaming sword in hand when activating the super. With this sword, you can hover over enemies and rain down ranged attacks, called “Fire Phoenix Projectiles”, upon your foes.
All abilities of the Dawnblade
The design of the focus overview has changed significantly. On the right side, the Guardian is depicted in their super. On the left side, the focus nodes are categorized. In the middle, the symbol for the super takes up most of the space.
The super of the Dawnblade Warlock is called Daybreak. You activate it with the same buttons as in Destiny 1, which is L1+R1 on the PS4. While in the active super, you throw fire blades at your enemies with R1. About six attacks per super are possible. Daybreak is said to deal considerable damage to adds and bosses.
To the left of the super in the focus overview, the class-specific abilities are listed. These did not exist in Destiny 1. They are supposed to depend on the class, not the subclass. The Warlock has the ability to create a source of light that grants either healing or a damage boost while standing in it. Allies can also benefit from it while standing in the light. The Warlock needs to press and hold the circle button for this. In combat, this ability is shown alongside the grenade and melee as the third ability:
Above the super in the focus overview, the grenades are listed. These are identical to those of the Sunsinger: Solar Grenade, Firebolt Grenade, Fusion Grenade.
In the top right of the focus overview, there are four upgrades that mainly affect your gameplay in the air:
- Phoenix Dive: Hold the circle button in the air to quickly descend and regenerate health.
- Skyfire: While in active super, you deal explosive damage around you when you land on the ground from the air.
- Risen Angel: When aiming with the weapon in the air, you hover in place for a short time. Precision damage extends this duration.
- Igniting Touch: A powerful melee that ignites enemies and causes them to explode.
Below the super in the focus overview are the typical jump abilities of the Warlock: Focused Control, Focused Burst, and Balanced Glide.
And at the bottom right in the focus overview, you will find these focus nodes:
- Firestarter: A powerful melee that deals damage to enemies and grants you increased movement and reload speed.
- Wild Fire: You can attack enemies mid-air. You can fire weapons and throw grenades while hovering.
- Everlasting Flames: Killing an enemy with the super extends its duration.
- Blazing Dash: Press the circle button twice in the air to perform a dodge. Sounds like Dämmerbruch-Garnison.
Interestingly, these four abilities require exotic shards to unlock. Additionally, there are missing focus nodes that could directly influence armor, recovery, and agility.
Nexxoss Gaming goes over each focus node in this video:
What do you think of the Dawnblade? Are you excited about it, or are you rather disappointed that, for example, the grenades remain completely identical to year 1?
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