Some Destiny 2 players are upset about the cash shop. For others, it is not the problem. But what would Destiny 2 look like with the cash shop as it was intended in Destiny 1?
Since the “The Dawning” event, Tess Everis has come under fire. Many want the woman with the strange hairstyle to die. There was a campaign in the forums #RemoveEververse: “Bungie, take out the cash shop!”
- The accusation is: Many items linked to the cash shop actually belong directly in the game. They could be distributed differently, giving Guardians more to do, providing them with additional objectives in Destiny 2. Currently, the items are unnecessarily locked away.
- Others do not see the problem and say: Destiny 2 has much bigger concerns. The cash shop does not bother anyone.
For many, the problem is not tangible. They say: “I buy nothing in the cash shop, I don’t care. I do not understand the constant criticism of Eververse at all.”
But what would it mean if Bungie really toned down the cash shop to the extent that fans wish.

What if …?
What if Bungie took such a radical step – like Electronic Arts did with Star Wars Battlefront 2?
The website Forbes has discussed how a Destiny 2 with a trimmed-down cash shop would look, in an article that is currently being discussed in the community. In the article, they scaled back the Destiny 2 cash shop to the dimensions of Destiny 1, back to the day Bungie introduced Eververse into the game.
It shows: There is a whole lot of items free that could then be redistributed.

Destiny 2 with the cash shop from Destiny 1
This is what happens in this alternative version of the story with the various items:
- Ships like the exotic “Saint 14’s Gray Pigeon” should not end up in Eververse, but be the reward for quests such as the one for Saint 14. Some ships should be given to quests by Bungie, while others could be allocated by Amanda Holiday.
- Sparrows could be added to the regular loot pool – others maybe linked to the SRL if the Racing League returns. Exotic Sparrows could be tied to quests or side quests.

- Ghost shells – these should be tied to the planets for which they grant a bonus. Guardians should find them in chests or the Lost Sectors of a planet.
- Armor sets: These would also be removed from the cash shop. One of the 2 cash shop sets would be awarded gradually for completed strikes, adventures, and public events. The other serves as a reward for Crucible matches. The “The Dawning” armor set could be directly linked to activities of the event – allowing players to complete Snowball Strikes or Witch’s Brew matches.
- Weapons and armor ornaments: These could be tied to the exotic items they belong to. Kill 200 Cabal with headshots using weapon X and you receive the corresponding ornament for that weapon. This way, each exotic item would have its own Exotic Quest.

- Shaders – should return to the Destiny 1 state and be usable indefinitely. Ordinary shaders could be distributed in the game via chests or Rahool, while the legendary items would have lower drop rates.
- Teleport effects: Simply apply to Amanda. The special effects could be triggered by exotic ships.
- Mods – These would need a fundamental overhaul – but they are not the problem – they are already available from sources other than just the cash shop.
- Emotes – These would remain in the cash shop with Tess Everis. Just like it was in Destiny 1. This can easily be sold for “only” silver.

What do you think, would this Destiny 2 be closer to a game that you would wish for than the current one?
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