Destiny 2: Bungie takes action against AFK players, not all guardians are happy

Destiny 2: Bungie takes action against AFK players, not all guardians are happy

Bungie responds to the wishes of many Guardians and reduces the time in the Strike playlist of Destiny 2 after which inactive players are sent to orbit. However, this change does not only receive positive responses. 

Destiny 2 orbit

After evaluating player feedback, Bungie decides to send those Guardians who remain inactive in the Strike playlist for too long to orbit more quickly. The changes can be made server-side and are already active. However, not all Destiny fans are happy with this measure.

Less time for AFK – not everyone is happy

Recently, it has been official – Guardians who put down their controller or leave their mouse and keyboard idle in the Strike list of Destiny 2 for too long will now be returned to orbit after just three minutes. This way, they do not longer ruin the gaming experience for other fans who want to tackle their next Strike with enthusiasm.

This change is already live. Since it involved server-side adjustments, Bungie could make this change without a patch or hotfix.

However, what parts of the community have been asking for a long time is not well-received by all players. Reactions on social media and various forums are quite mixed.

This is what fans of the change say …

destiny-2-hüter-vex

A part of the community considers this change a right step – as the AFK players would no longer unnecessarily ruin the gaming experience for the remaining team members.

After just three minutes, the AFK phase would be over and a new partner would be assigned via matchmaking. This way, Guardians who only have a limited time window to play will not be held up by the passivity of others.

And this is what opponents say

Other Guardians emphasize that this step does not only bring advantages. For some players, the disadvantages of this measure even outweigh the benefits. After all, Destiny 2 is a leisure activity – establishing pressure at unnecessary points would be a wrong approach for a hobby.

For example, one no longer has the option to put down the controller if necessary to attend to urgent matters in real life. Responding to spontaneous situations without being sent back to orbit after a short time is also only very limited now. This would significantly diminish the enjoyment of the game for many fans.

Moreover, the argument that Strikes are often played in a fireteam of friends, where no one has a problem taking a short break to answer a call, grab some snacks or drinks, or change a diaper for their child, falls flat. Many consider having to regroup after just three minutes a suboptimal solution.

What do you think? Has the AFK issue in Destiny 2 been adequately addressed?


Also interesting:

Destiny 2: Do these images show a location of the 2nd DLC?

Source(s): Bungie on Twitter, dmg04 on Twitter
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