Destiny 2 brings back the legendary Loot Cave, but everything was better back then

Destiny 2 brings back the legendary Loot Cave, but everything was better back then

In Destiny 2, the Cosmodrome is back, and so is the legendary loot cave from Destiny 1. It made headlines in 2014, but by 2020, not much was left of it.

What was the loot cave in Destiny 1? In Destiny 1, there was the region “the Cosmodrome” in Old Russia, where modern Kazakhstan is located. In the sub-area “Skywatch”, the legendary loot cave existed.

It was a cave from which dozens of Hive enemies continuously streamed in. When players kept their distance, waves of relatively weak enemies spawned and rushed towards the guardians. The guardians shot them down, reloaded, and sent the next batch to their Hive gods.

Once a few hundred Hive enemies were defeated, players could “loot” and collect many engrams and items. This gave players the feeling of making “a lot of loot” at once. The engrams were decrypted by the Cryptarch, Master Rahool – usually resulting in rather disappointing loot, but somehow that didn’t matter much.

Players gathered in random groups, anyone who could point a gun in the general direction of the Hive was allowed to participate: That was the loot cave.

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This was the loot cave in 2014: “The newest and best way to farm.”

The irony was: Bungie had designed a huge open world with numerous adventures and portrayed Destiny as a fantastic adventure.

However, players preferred to stand stupidly in the same spot and mindlessly shot the same enemies over and over. It wasn’t even a particularly good way to farm, as Bungie later explained, but people just liked doing it.

Those looking in from the outside shook their heads at what a strange bunch the guardians were. The loot cave was immortalized in many memes and iconic videos: A legend was born.

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This legendary video pays tribute to Master Rahool and the loot cave

In 2014, Destiny introduced many players on PlayStation and Xbox to the concepts of a loot shooter: such a supposedly super loot spot radiated incredible allure.

Later, Bungie closed the cave and new “even better and more secret loot caves” were discovered and promoted on YouTube.

The guardians had tasted blood and wanted their loot cave back.

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Destiny: In the beginning, everything was good, then came the Loot Cave
von Schuhmann

Master Rahool is still hungry

So this is the loot cave now: With Destiny 2 “Beyond Light”, the Cosmodrome from Destiny 1 returned. The place where the loot cave used to be is back in the game, but there are no mobs there anymore.

Instead, Bungie has re-warmed the Easter egg from Destiny 1 that references the loot cave: There are some Hive corpses lying around in Destiny 2, and when clicked, one hears a voice croaking: “Millions of deaths are not enough for Master Rahool.”

A reference to how many Hive mobs had to die here so that guardians could bring the engrams to the Cryptarch, Master Rahool.

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This is what the old loot cave looks like today in Destiny 2.

Beforehand, fans on reddit had imagined that Bungie must at least turn the “loot cave” into a mini-dungeon or come up with another Easter egg, but that didn’t happen.

Players discover “a new loot cave” in 2020

So is the loot cave dead? The original loot cave is dead. However, clever players have also found a method to progress quickly in 2020.

The new method to reach a new level cap in just one hour is also considered a loot cave. Some things never change.

Players waited a year for Destiny 2 Beyond Light and reached the level cap in an hour

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