Destiny 2: All faction weapons from Curse of Osiris – Why aren’t they dropping?

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With Curse of Osiris and Season 2, there are plenty of new faction weapons that you can earn through the Faction Rally in Destiny 2. However, there is a problem: they are not dropping.

The Guardians are currently facing a puzzle: The first Faction Rally since the launch of Curse of Osiris and Season 2 is underway, but no new faction weapons want to drop from the engrams.

On reddit, many users complain that they have not received a single new weapon yet. The first videos on YouTube show that the team battles do not have new loot, that players should save their tokens, and that Bungie needs to implement a hotfix soon. It is assumed that there is a bug here – after all, a Faction Rally in a new season without new weapons would be quite lame. Update: Here is Bungie’s statement.

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In the game itself, you can march to the factions and inspect the possible contents of the engrams. And indeed: No new faction weapons are displayed in the loot pool. Only new ghost shells, sparrows, ships, and shaders, old weapons and armor pieces, as well as a new pistol called Peace through Consensus:

Peace through Consensus, however, has only unimpressive perks (precision and stability are improved when firing from the hip) and a special unlocking condition: you must pledge loyalty to each faction.

Are there any new faction weapons at all?

But what about the “real” new faction weapons? Are there any at all?

A look into the databases shows: Yes, each faction has been given five new weapons with Curse of Osiris and Season 2.

So far, we have not received any official statement from Bungie about how to obtain these weapons. Currently not through the faction engrams. And the three new auto rifles are the winner weapons in the current rally, so they are not available in the engrams either.

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Possibly, the remaining new faction weapons will only be made available in the upcoming team battles, but many Guardians speculate that this is more of a bug. The fact that no new faction weapons can currently drop from the engrams is already strange. For those who already have all armor pieces and all old weapons, it hardly pays off to open faction engrams.

Actually, since the Hotfix 1.1.1.3, all items from Season 2 should also be available to Guardians without the DLC. It is possible that the fix caused the problem, and that the faction weapons are no longer available to anyone.

We now provide an overview of the new faction weapons of Season 2 that can be found in the databases.

Note: The auto rifles are the winner weapons of the first Faction Rally in Season 2.

The new faction weapons of the New Monarchy

Loquitor IV – Auto Rifle
loquitor

loquitor-stats

Stats:

Perks:

  • Penetrating Shell: Slow fire and high damage. The weapon is more precise when standing still and using the sight.
  • Penetrating Reserves: The last rounds of a magazine deal more damage.

Choice between:

  • Ricochet Rounds: Rounds bounce off hard surfaces. Increases stability, slightly increases range
  • Extended Mag: Increases magazine size
  • Alloyed Magazine: Increased reload speed when the magazine is empty.

Right Action II – Pulse Rifle
rechtshandeln

rechtshandeln-stats

Stats:

Perks:

  • Penetrating Shell: Slow fire and high damage. The weapon is more precise when standing still and using the sight.
  • Fury: Kills temporarily increase damage. Stacks 3 times.

Choice between:

  • Improved Rounds: Increases range
  • Large Caliber Rounds: Shots from this weapon push targets back further. Slightly increases range

Usurpation IX – Scout Rifle
ersitzung

ersitzung-stats

Stats:

Perks:

  • Precision Shell: The recoil behavior is vertical.
  • Mobile Target: Increased movement speed and target acquisition while moving and using the sight.

Choice between:

  • Wide-Mouth Magazine: Slightly increases stability, significantly increases reload speed
  • Stable Rounds: Significantly increases stability, slightly decreases range

Interference VI – Grenade Launcher
interferenz

interferenz-stats

Stats:

Perks:

  • Adaptive Shell
  • Ready for Anything: Increased ammo reserves. Faster reload when crouched.

Choice between:

  • Alloyed Shell: Significantly increases reload speed, decreases stability
  • Implosive Rounds: Increases projectile speed, significantly increases stability, decreases explosion radius

Waiver Shotgun III – Shotgun
verzichterklärung

verzichterklärung-stats

Stats:

Perks:

  • Aggressive Shell: High damage, high recoil
  • Ready for Anything: Increased ammo reserves. Faster reload when crouched.

Choice between:

  • Wide-Mouth Magazine: Slightly increases stability, significantly increases reload speed
  • Attack Magazine: Significantly increases stability, increases rate of fire

On page 2, you will find the new weapons from Dead Orbit and on page 3 the new weapons from the Future War Cult!

Source(s): destinysets, reddit
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