We spoke with Mathieu Cote, the Director of Dead by Daylight Mobile, and he explained to us why the mobile version no longer has a blood web. He also shares some other exciting details.
One of the biggest changes between the PC and mobile versions of Dead by Daylight, aside from the controls, is the blood web. It has been completely changed.
This is what the Director of DbD Mobile says:
The main reason [for the change] was actually that it was very difficult to present the blood web to players on mobile in the same way as on PC.
Another reason was that mobile gaming is consumed in small bites. You play for a few minutes and then put it down. And it should still be possible for people to navigate through the system.
Mathieu Cote, Game Director

The blood web is a huge chunk that you have to work through on PC or console, according to Cote. When players then played DbD on mobile and purchased something from the blood market, it gave them the corresponding feeling of progress, he explained.
Cote also explained how the blood market works:
These are exactly the same items that you can obtain there, only they are presented in a slightly different way.
In each row, you have to decide what to spend your points on. And with each row, the items become rarer and rarer, and when you reach the bottom, you have to choose one of the three best. And then you move on to the next level.

Aside from the blood web, the team wanted to keep the game as close to the PC and console versions as possible:
- The mobile version will not receive exclusive content in the form of skins and other cosmetics.
- The progress will be approximately equally fast.
- Social features will be added once they have also been revised for the PC and console versions.
- The game is free-to-play, but to unlock all content, mobile players will have to pay the same price as on PC and consoles.
The interest in DbD Mobile is greater than expected
By now, Dead by Daylight Mobile has been released in several countries on the App Store. Originally, the betas were supposed to be purely technical tests to ensure the stability and performance of the app, but it turned out differently.
We expected 5k -10k players. But we received, as far as I know, over a million installs. There is a lot of interest, people are playing Dead by Daylight Mobile. So we decided to add more features early on and expand to more regions. And the feedback has been great so far.
Mathieu Cote, Game Director
The interest in the game has gone so far that players have changed the region of their app store to download it from the stores of other countries. However, this led to performance issues.

This is what the Director says to the players: Cote believes that there are many fans of Dead by Daylight among the players. Although the mobile version does not yet have cross-play or cross-save features with the PC and console versions, Cote believes that many fans will still play DbD Mobile on their smartphones, partly because it is free.
But also simply mobile users who may not own a gaming PC will take a look at the game, according to Cote. According to him, there is also another group:
But I think there still exists a large fan base of DbD that hasn’t played it yet, but mostly watches. They are the viewers on YouTube or Twitch and now the game is coming free to mobile and they think, “Oh, I could play that.”

This is what the future brings: After the launch of the mobile version of Dead by Daylight, the developers will initially focus on new content. The latest chapter of the game brought a new monster and two new survivors from the popular series “Stranger Things”.
Next time, however, the devs want to create something of their own. Cote said about this:
Well, we definitely have a lot of original content that we want to implement. There are many stories and folklore that we haven’t properly addressed until now.
It’s funny because we always say we want to focus on our own content and then we get the opportunity to do Stranger Things. […] But yes, we actually want to bring our own content. We put a lot of effort into the stories behind the killers.