At the end of the year, many in the gaming business like to announce the “Top 5 Games of the Year.” Our YouTube partner Darion, however, prefers to award the Weapon of the Year: the Bow.
More and more games are giving players a bow and arrow. Assassin’s Creed, Far Cry, Crysis, Tomb Raider, or H1Z1. But why do they do this? The bow is inferior to conventional firearms in many ways, yet more and more players prefer it.
In the MMO H1Z1, the bow is supposed to play a crucial role. It is easy to craft, while firearms can be tedious to acquire. In H1Z1, it will serve as a skill equalizer. Those who aim well can land a headshot, thereby compensating for the item advantage of other players.