The latest patch of Dead by Daylight has ruined the game. Survivors and killers are wondering by the thousands: What were the developers thinking?
Actually, the developers of Dead by Daylight had a nice event in mind to celebrate the Year of the Dog. Through special offerings, there are specific goals to achieve, which are then rewarded with nice cosmetic items for killers and survivors. A few additional blood points provided the special incentive to keep playing even after obtaining the items.
At least that was the plan of patch 1.9.2 of Dead by Daylight in theory.
Dead by Buglight – the worst patch ever?
However, the number of bugs that have crept into this patch is phenomenal and leaves many players doubting whether the internal quality assurance staff were all on vacation. A few particular examples:
The chase music or the terror radius of the killer activates for survivors even though the killer is on the other side of the map. This causes panic and confusion and even causes some perks to malfunction.
If a survivor loots a chest and is already carrying an item, they often cannot swap it for the item in the chest.
The placement of the Trapper’s bear traps is faulty. The trap is placed at a different location and with a different orientation than displayed in the preview.
Planned changes – Almost as bad as bugs
These bugs are not the only annoyance. In addition, there were a number of planned changes that made both killers and survivors throw their hands up in despair.
Flashlights can now be used to blind a killer while picking up a survivor. This was possible before, but now this change causes the killer to drop the survivor.
An example: The pickup animation takes about 4 seconds. If the killer is blinded within the first second, they finish the pickup (+3 seconds). Afterwards, they suddenly get stunned and drop the survivor.
The same applies to pallets. If the killer is hit by a pallet while picking up a survivor, they drop the survivor after the pickup animation ends.
At least the developers quickly listened to the community and announced the reversal of the pallet and flashlight changes. However, the fact that this adjustment was ever considered a good idea supported by the development team raises concerns for players. The implications were clearly foreseeable and have now resulted in killers losing interest in the game once again.
The patch 1.9.2 may well be the worst update Dead by Daylight has ever released – full of bugs and misjudgments.
Cortyn says: At least the change to pallets makes sense and is reasonable to me. A pallet should pose a danger to the killer, and it has always been silly when you threw the pallet just a fraction of a second too early, resulting in no one getting rescued. However, I see it differently with the flashlights. There are hardly any games (at lower ranks) where not all 3 of 4 survivors carry a flashlight. There is no fun for the killer in that. Instead, you have to “slug” once again – that is, put all survivors on the ground.
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