Dead by Daylight: Major “Bugfix Patch” Brings Many New Errors

Dead by Daylight: Major “Bugfix Patch” Brings Many New Errors

The latest update for Dead by Daylight has fixed many bugs. However, a whole range of new problems have also sneaked in.

Dead by Daylight has received a major bug fix patch. No wonder, since update 4.5.0 had to take a lot of justified criticism due to bugs, a major bug fix patch became necessary. Yet, alongside numerous bug fixes, new quirky bugs have once again crept into patch 4.5.2, some of which are laughable while others are frustrating. We explain what is now working – and what is not.

What has been fixed? The list of bug fixes is long and improves the game for both killers and survivors. Above all, the issue of “absurd hitboxes” has been fixed – as this was apparently just a display error. Highlights of the bug fixes include:

  • Survivors no longer crawl faster than intended.
  • Killers now do not appear further away on the survivor’s screen than they actually are (that was the “hitbox error”).
  • A bug has been fixed where it was impossible to switch the targeted, interactable object (such as a bear trap and a nearby survivor).
  • A bug has been fixed where the Nurse could bypass her stun after teleporting by attacking at the right moment.
  • Survivors, after stunning the killer, no longer stand on the wrong side of the pallet.
  • Survivors who want to follow a game as “spectators” are no longer trapped in this camera perspective after the end of the game.
  • Emblems are now correctly calculated for survivors at the end of a round.

The complete list of all bug fixes can be found on the official DbD forum.

Dead by Daylight Ghostface Mori Jane Photobomb title 1140x445
Many bugs were fixed – but not all.

Interface has been redesigned: What may be the best news for many players is a change to the interface. The changes here have been controversial and led to many nasty comments and mean memes. Now the developers have reversed numerous changes and made adjustments. These are:

  • Goal objects are now at the bottom left instead of centered at the top, and the text has been removed.
  • The brightness of some objects and their drop shadows has been changed to be easier to see.
  • The timer display under the players is now larger and easier to recognize.
  • Some fonts have been adjusted and enlarged to make them more readable.

This way, the interface now resembles the original version more and looks much tidier. This leaves more free screen space to actually see the gameplay and have all information bundled in one corner.

New bugs in patch 4.5.2

As it is unfortunately a sad tradition with Dead by Daylight, the patch also brought a few new bugs that are likely to cause frustration and amusement. Reports of the following issues are piling up on the subreddit:

  • When a survivor blinds the killer with a flashlight while the killer is carrying a survivor, sometimes the carried survivor is also blinded, not just the killer.
  • Dead survivors continue to make sounds. They groan in pain, and hooks continue to make the Entitus noises even though the survivor has been dead for a long time.
  • The Plague has lost sound effects when colliding with objects in many cases.
  • Killers report being thrown out of many games without leaving the match themselves.
  • Killers occasionally still stand on the wrong side of the pallet after a pallet stun.

It seems like the bug fix patch for Dead by Daylight needs another bug fix patch to actually fix all issues. However, it is clear to say: it has improved.

Have you played Dead by Daylight in the past few days? What has been your experience with patch 4.5.2?

Why people love to hate Dead by Daylight is explained by Cortyn from MeinMMO here.

Source(s): reddit.com/r/, Offizielles "Dead by Daylight"-Forum
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