Dead by Daylight is getting better for solo players, bringing significant improvements for survivors

Dead by Daylight is getting better for solo players, bringing significant improvements for survivors

For solo players, Dead by Daylight is merciless. Therefore, the developers now have plans to improve this – there is much more information about the whole team.

The horror game Dead by Daylight is most fun when played in a group. However, this is not always possible, so many survivors have to queue solo and end up getting “screwed” in the matches. Clearly, solo survivors have much less information than a team communicating on Discord. But that is about to change soon.

Through Twitter, the Dead by Daylight account has shown a new image that apparently comes from the development of the next major patch. In the image, “Secret Agent Dwelf” – the “Christmas Elf” variant of Dwight – shows a picture that is supposedly “Classified”, meaning strictly confidential.

What does the image show? The small details in the image are important. Because in the display of survivors on the left sidebar, there is now much new information accessible to the other survivors. This way, it will be possible to see what individual survivors are currently doing and how they are contributing to the success of the team.

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From the image displayed, one can see:

  • Vittorio is working on the totem
  • Jeff is being chased by the killer
  • Adam is searching a chest
  • Zarina is at the generator and repairing

This information will be permanently accessible to survivors – it is indicated by a small symbol next to the character. The killer does not see this information (logically).

This is how the community reacts: Most reactions to this announcement are quite positive. Because the “solo queue”, meaning signing up as a survivor without a group, is generally regarded as the worst experience in Dead by Daylight.

This is mainly because survivors in a group (“SWF” – “Survive with Friends”) have a massive advantage in communication. They can constantly discuss where the killer is, where there are still pallets, and how far the repairs of the generators have progressed.

Additionally, “solo survivors” can rely less on being rescued by their teammates. Clearly, one tends to leave a “stranger” behind rather than good friends.

What do you think of these changes? Good, sensible innovations to improve the survivors’ everyday life? Or is that too much and makes life harder for the killers?

We recently had an interview with the DbD chief, and he said: ‘We were quite naive’

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