Dead by Daylight buffs 3 killers: Here’s what’s new for Trapper, Clown, and Wraith

Dead by Daylight buffs 3 killers: Here’s what’s new for Trapper, Clown, and Wraith

The latest patch of Dead by Daylight is live. There are many changes, including some solid buffs and reworks for 3 killers: Clown, Trapper, and Wraith.

The latest “Mid-Chapter-Patch 4.5.0” has just been released for Dead by Daylight. While it didn’t introduce a new killer, it brought a lot of reworks, minor adjustments, better graphics, and buffs for killers. Three killers are having their abilities improved or expanded. We’ll tell you what has changed for the killers.

Clown received a mini rework, new bottles

Most of the changes were made to the Clown, as he received an overhauled ability in addition to a graphical update. Instead of just one poison, the Clown now has two different brews that he can apply to survivors and himself. He is therefore able to enhance himself (or survivors).

Has the big hour of the Clown finally arrived?

The normal brew remains untouched. It still has the same effects as before, causing survivors to slow down, impairing visibility and making survivors scream and cough.

The new brew is called “Antidote” and has interesting effects:

  • A gray cloud appears, which turns yellow after 2.5 seconds.
  • The cloud lasts a total of 7.5 seconds and is smaller than the poison cloud.
  • If poison and antidote overlap, both are dissolved.
  • Survivors and the Clown receive the “Strengthened” bonus when they touch the cloud.
  • “Strengthened” increases movement speed by 10% for 5 seconds.
  • If a poisoned survivor touches the antidote, they are no longer poisoned.

Additionally, the reload time of the bottles has been reduced from 5 seconds to 3 seconds, saving a lot of time during chases.

There are also a number of addon reworks. The Clown can swap the colors of the two brews, which should cause some confusion. The new brew can be modified so that affected players can see the auras of all other players within a radius of 16 meters. For those who prefer something funny, the brews can also be enriched with confetti. While this has no useful effect (except for blood points), it looks funny. At least you can have a laugh before the Clown cuts off your fingers.

For many players, however, the best detail is something else. The Clown now has his own music for the terror radius and the chase! You can listen to the new soundtrack in its entirety here:

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What changes for the Wraith

The Wraith has long been considered one of the weakest killers. Good players can detect his invisibility from a great distance, and he hardly has any means to end chases early. Here, the developers are tweaking a bit, which should at least provide slightly better chances:

  • As long as the Wraith is cloaked, he is completely invisible to survivors from over 20 meters away – there is no weak shimmer to detect.
  • The duration of the speed boost after being revealed has been increased (from 1 to 1.25 seconds).
Small buffs for the Wraith definitely make him creepier.

These may be only minor adjustments, but they should allow the Wraith to sneak up on his victims more effectively and he will be noticed later. The increase in speed duration, while only 0.25 seconds, is still a substantial 25% and should therefore add an extra half to a whole meter of distance.

What changes for the Trapper

Finally, there are a few minor changes that make the Trapper more efficient, as his traps are now more potent. In the future, survivors may have no chance of freeing themselves from traps. The changes are:

  • Escaping from the bear trap now has a 1/6 (16.6%) chance per attempt, but attempts are limited to 6. The last attempt guarantees escape.
  • Addons that increase the difficulty of escaping from bear traps reduce the chance per attempt but increase the number of possible attempts accordingly.

Ultimately, this means that survivors will be guaranteed to escape the trap after a certain number of attempts. However, it is still advisable to quickly rescue a trapped ally.

What do you think of these improvements and buffs? Were they urgently needed? Or are the killers now way too strong?

Dead by Daylight was also a hot candidate for our “Find Your Next Game”.

Source(s): forum.deadbydaylight.com
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