Dead by Daylight: 3 glorious clips where survivors get what they deserve

Dead by Daylight: 3 glorious clips where survivors get what they deserve

If arrogant survivors in Dead by Daylight still lose, the killers rejoice. How beautifully this can unfold, we show here.

Survivors and killer players are at odds in Dead by Daylight. Not surprisingly, the game’s goal for one is to eliminate the other. However, it often leads to unsportsmanlike behavior, where one side trolls the other.

From the killer’s perspective, survivors are those who particularly love to click wildly with the flashlight to annoy. This is usually paired with a situation where the survivor feels safe, and the killer has to watch helplessly.

It becomes entertaining when the survivors overestimate themselves or forget their surroundings or the killer’s abilities because they already feel safe.

The Dead by Daylight community frequently shares small clips of in-game incidents on the game’s subreddit. Especially the clips in the “Just Leave!” category aim to highlight that it is advisable for survivors to escape rather than mock the killer player a bit longer and endanger their escape.

A beautiful example comes from this Huntress:

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The match is basically over. The Huntress has already killed 3 of the 4 survivors, and only one Meg is left. However, she has found the Hatch and could escape immediately – but she doesn’t. Instead, she wildly clicks around with the flashlight to mock the killer.

The Huntress, on the other hand, does not take long to play and seems to walk away – only to enter the house from behind. While Meg happily continues clicking with the flashlight into the night, she doesn’t even notice that the Huntress simply closes the Hatch behind her.

Embarrassed by her own mistake, Meg then does what such players tend to do: disconnect.

Another example of this kind, although not quite as fatal, shows this Leatherface player. After Quentin was rescued from the hook before his eyes, he tries to “bodyblock” the killer a bit – a generally good idea, as he has “Borrowed Time” and can intercept a blow.

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However, after he receives a hit from the chainsaw, Quentin turns around to point at the killer – something he will regret immediately. As he stands still and points, he immediately receives a second hit and goes down. Otherwise, he could have easily escaped, as the killer would have been stuck in the “Tantrum” animation for quite a while.

A third clip shows Michael Myers on the map “The Game”. The game is basically over as well; only Jake lives, and he has already found the Hatch. However, instead of fleeing, he mocks Michael a bit with “Teabagging”. Michael remains calm and goes behind a pillar. Slowly, Jake ventures further to mock the killer – and even makes noise in the end. The killer seizes this moment to go to the Hatch and close it in front of the survivor’s eyes.

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This went badly – and all of this could have been avoided had one simply escaped immediately instead of mocking the killer.

However, there are also situations where survivors just get lucky – and that is well-deserved. Especially with “facecamping” killers who do not move away from the hook at all, that’s sometimes nice.

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In the last clip, you see a Feng Min, who is hanging on a hook together with her entire team. She risks self-rescue (which has only a 4% chance of success) – and succeeds. Thanks to the perk “Dead Hard,” she escapes the killer’s first blow, and a final chase ensues. Although Michael Myers manages to knock Feng down shortly after, she falls exactly onto the opening Hatch and escapes at the last second.

Have you also experienced such exciting moments when you thought about the killer or the survivors: “You deserve that”?

Another survivor had as much luck as you will never have in the game.

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