Freedom of choice with hard consequences is important in Cyberpunk 2077. There are no fixed classes and numerous solutions.
At E3, some journalists already had the pleasure of a demo of Cyberpunk 2077. They spent nearly three-quarters of an hour in the RPG from CD Projekt Red and played a mission at the beginning of the adventure. Opinions on what was shown are overwhelmingly positive so far.
Freedom of choice with hard consequences. When it comes to the variety of choices and dialogue options, Cyberpunk 2077 seems to be heavily inspired by The Witcher 3. For each mission, there are different solutions and approaches. You can either overrun a gang of bandits with firepower or persuade them with words, sneak into their camp, or choose a mix of the two.
However: Not every mission has to succeed. If you lie to the bandits and get caught without convincing arguments, you might be forced to flee.
Most decisions have consequences, and it’s not always clear what these effects will be. Often, players will only discover the impact of a particular decision many game hours later.
No fixed classes, wild mixture. It is also known that at the start of your adventure in Cyberpunk 2077, you do not choose a proper class. Instead, there are three paths in which you can roughly specialize. As a Solo, you will likely specialize in firearms and brute methods, as a Techie, you use machines and augmentations, while as a Netrunner, you dive into the network and create chaos from there. The character can be a wild mix of everything, and players can freely shape their abilities during the game.
Different story progression. The creation of your character also has significant effects on the progression of the story. If you indicate in your backstory that you have done something significant, you may be approached about it. The gender also affects the romances in the game. While “some characters in Cyberpunk are bisexual,” many have fixed preferences and therefore may not be available as a man or woman.
Regarding the players of the demo, there are hardly any negative words about Cyberpunk 2077 so far. And this should reassure those who were put off by the “GTA-style” of the trailer or the first-person perspective.


