Crowfall: The world is dying, but your kingdom remains eternal! Here’s how to build it

Crowfall: The world is dying, but your kingdom remains eternal! Here’s how to build it

The upcoming PvP MMORPG Crowfall offers you the opportunity to establish a personal kingdom. How exactly this works is explained by the developers.

While many MMOs focus on letting you explore a world where you complete quests and fight monsters, Crowfall operates a bit differently.

In Crowfall, your Eternal Kingdom (EK) represents the core of gameplay progression. You continuously expand this kingdom by visiting campaign worlds, which are dying worlds, and collecting resources that you use to expand the Eternal Kingdom.

While the worlds constantly die and you can’t carry over progress here, the kingdom is meant to be eternal. Here you can see your progress in Crowfall.

This “Eternal Kingdom” has now been extensively introduced by Crowfall in a new blog post. We summarize the key contents for you.

Crowfall parcel

Here’s how to expand your realm

But how do the Eternal Kingdoms and their expansion work?

Building the kingdom

  • The Eternal Kingdom is divided into a grid. Each EK consists of 20 by 20 cells
  • On this grid, you place parcels of land
  • Every EK starts with two parcels – the temple and the crypt
  • You collect or purchase additional parcels to build new structures such as fortresses, marketplaces, or cities
  • Each parcel has a different shape and size. You must arrange the parcels tactically to waste as little space as possible
  • Each parcel has a different “building capacity”. Therefore, you cannot construct every building on every parcel
  • The player who places the parcel is its owner
  • It is possible for multiple players to manage an EK
  • If no one manages an EK, it goes into a “sleep mode” that only the monarch can awaken

Rights system

  • There is a hierarchy of ranks that determines the rights of each player in the EK
  • There are public and private kingdoms. Private ones can only be accessed by invitation
  • A player entering a public EK is a “visitor”. Visitors can only interact with NPCs, objects, and other players
  • A player invited to a private EK is a “citizen”, but has the same rights as a “visitor”
Crowfall Champion

Expansion of the EK

  • The player who owns the EK is the “monarch”. They have full rights. There can only be one monarch. Monarchs distribute rights to other players and can also remove or move parcels
  • If a visitor or citizen receives the rank “noble” from the monarch, they can place parcels in the EK through the Kingdom Editor.
  • Monarchs and nobles can grant visitors or citizens the rank “vassal”. Vassals are able to build on their assigned parcels. However, only a specific number of vassals can be assigned to each parcel

The token system

  • Each parcel has a maximum number of buildings that can be erected on it. This is represented by the “Building Token”
  • Each building consumes a certain number of tokens, and every parcel has a predetermined number of tokens. So, you must decide which and how many buildings to erect on a parcel
  • Tokens come in sizes XS, S, M, L, XL, and it is possible to build two types of structures – simple buildings and defensive structures
  • Each parcel has a predetermined number of tokens as mentioned, and the owner of the parcel can assign tokens to the vassals, which they can use to build
Crowfall Into the Breach

Commands for the vassal system

Monarchs and nobles have more options than vassals and can use commands to inspect or execute certain tasks, which in the first version still happens through slash commands in the chat window. Later, there will be a separate interface for this. Some examples:

  • /ekremove <player> – This command removes a player from the EK
  • /ekaddnoble <player> – This command adds a player to the list of nobles
  • /eklisttokens – shows a list of players to whom tokens have been assigned for a parcel and how many tokens each has

Crowfall Fort

Systems are regularly improved and optimized

The introduction of this system is a significant step for the MMORPG Crowfall to become the online game it was originally planned to be. Naturally, adjustments and changes will continue to be made to the system, depending on what works well and what needs optimization.

This is still an initial version, as can be seen from the vassal system and the input of commands through the chat window.

Currently, Crowfall is in Pre-Alpha 5 phase. This phase brought the vassal system to Crowfall. A soft launch of Crowfall is planned for 2018.

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Source(s): Crowfall
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