I wish you a not too cold Wednesday and hope that you have survived the week’s zenith unscathed. Let me complain a bit about Evolve again. It had a new patch. Not everything about it is bad, but enough to get me a bit worked up.
To ease my anger a bit, let’s first get to the positive aspects. In “Quick Match”, you can finally compete against your own friends! Players from the same group can now take on both monster and hunter roles. Oh, and there are new “Colorblind” options so that people with certain visual impairments can enjoy more of the game. And the Gorgon was fun.

And now for the rest: Wow, this patch makes me angry. According to the patch notes, many “exploitative zones” on the maps have been fixed. However, the reality is that I have fallen through a map more times than ever before and have also pushed hunters out of the world multiple times. There is hardly anything more annoying than a really exciting match turning into a bugged round where one side cannot win due to gameplay errors.
The 4 Anonymous Hunters
But there’s more to complain about. When searching for teammates and opponents in the “Hunt” mode, the names of those people are no longer displayed until entering the lobby. Especially in the PC version, which is already suffering a bit from a lack of players, this is dreadful. While I’m not world-class, I consider myself relatively good at Evolve.
These two circumstances often lead to me having to compete against players who are significantly more professional and likely belong to the top 2% – thus are clearly superior to me. I don’t mind occasionally playing against such teams, as it can be quite educational. But normally, both sides are “fed up” after 1-2 matches because I see no chance against the pros, and they are bored as they are not getting the challenge they seek through me.
Before the patch, this was not a problem. You could see the known names and then leave the “pre-lobby” without facing a penalty. Now, they’ve decided to hide the names of the hunters until the game map is loaded (and canceling incurs a penalty). This is annoying. In the end, it leads to hunters and monsters (who now know each other quite well) engaging in nonsense and doing everything but playing properly.
Perhaps the last point can only be understood if you have played the game yourself, but I got worked up nevertheless. I hope that this, along with the many “fell out of the map” moments, are only bugs that will be fixed promptly. Because I slowly know my “regulars” who just blow me away, and they know me.
We have no fun together unless we play the game not as intended. That cannot be in the spirit of the creators.

