CoD Warzone starts Mid-Season – changes 10 weapons and brings new cash loot mode

CoD Warzone starts Mid-Season – changes 10 weapons and brings new cash loot mode

The free battle royale Call of Duty: Warzone is moving into the next round and has released Mid-Season Update 1.51. The highlights include weapon adjustments, a respectable list of bug fixes, and a new way to experience the Plunder mode. MeinMMO has the patch notes in German.

The holidays and the turn of the year were not exactly a blooming period for Call of Duty: Warzone. Many players were plagued by errors, crashes, and bugs. Additionally, there was a Christmas event that was quite annoying.

With the latest mid-season update, some bugs are now disappearing – the list of bug fixes is long. There are also balance adjustments for the weapons and the “Vanguard Plunder” mode. A summary of the patch notes in German can be found here.

CoD Warzone: Update 1.51 – Patch Notes

When is the update coming? The mid-season update is already online, and you can download the patch any time.

What is the size of the update? The update is relatively small – for Warzone standards. The following sizes are reported by the developers:

  • PlayStation 5: 4.8 GB
  • PlayStation 4: 4.8 GB
  • Xbox One Series X/S: 5.1 GB
  • Xbox One: 5.1 GB
  • PC: 3.9 GB / 8.0 GB with CoD MW

On PC, you need 14 GB of free storage to download the update.

What about CoD Vanguard? The mid-season of the current CoD paid title already came out yesterday, on January 12. You can find the patch notes here.

Bug fixes – Fewer crashes, more stability

Let’s start with the errors that have been removed from the game:

  • Instability issues for Xbox and PlayStation removed – further fixes are in progress
  • A PS5 issue that led to crashes has been fixed
  • “Bullet and Buck” attachment fixed – unintentionally improved weapon stats
  • Akimbo perk for the double-barreled shotgun adjusted – damage was not reduced as planned
  • Problem with the 189mm barrel of the MP40 removed – unintentionally improved weapon stats
  • Broken sight SVT-40 scope of the BAR fixed
  • Additional collision issues on Caldera fixed
  • Incorrect loadouts after a Gulag win have been fixed
  • Gunsmith issues during a match resolved
  • Incorrect displays in the shop and cosmetic inventory removed
  • Operator “Francis” challenges fixed
  • Victory animation sometimes not fully shown
  • Problem with match summary removed
  • Tactical entry was no longer available in the menu

The developers noted that more fixes are in the pipeline for timely updates. This includes a problem with the home button on Xbox and instability due to special characters in your clan tags. You can check what the developers are working on their Trello board (English via trello.com).

Balance adjustments – Bren and MP40 nerfed

Next, let’s talk about weapon changes. There were adjustments to some base stats and individual attachments were also revised:

  • STG44 – Assault Rifle
    • Visual recoil reduced
    • Barrel: VDD 760mm – Visual recoil reduced
    • Magazine: 7.62 Gorenko 50-round – Visual recoil reduced
    • Grip: Wood Grip – Optic speed reduced, vertical recoil control increased
    • Grip: Rubber Grip – Now reduces aim stability, vertical recoil control increased
    • Underbarrel: Schnitzer Foregrip – Vertical recoil control increased, visual recoil slightly reduced
  • Cooper Carbine – Assault Rifle
    • Ammunition: Compressed Rounds – Horizontal recoil control reduced, visual recoil slightly reduced
    • Barrel: 22″ Cooper Eigen – Sprint-to-fire speed improved
    • Magazine: .30 Carbine 45-round – Movement speed and optic speed reduced, horizontal and vertical recoil control reduced
    • Stock: Stock Removed – Horizontal and vertical recoil control reduced, visual recoil reduced
  • Robot – Assault Rifle
    • Recoil reduced
    • Recoil deviation reduced
    • Muzzle: Mercury Suppressor – Horizontal and vertical recoil control increased, visual recoil slightly reduced
    • Muzzle: MX Suppressor – Optic speed reduced, horizontal recoil control increased
    • Grip: Polymer Grip – Visual recoil slightly reduced
    • Underbarrel: Schnitzer Foregrip – Optic speed reduced, hipfire improvement lessened, horizontal and vertical recoil control increased, visual recoil slightly reduced
    • Underbarrel: M1941 Hand Stop – Horizontal and vertical recoil control increased, visual recoil slightly reduced, now reduces aim stability
  • AS44 – Assault Rifle
    • Initial recoil reduced
    • Recoil deviation reduced
  • NZ-41 – Assault Rifle
    • Recoil deviation reduced
    • Increased recoil with sustained fire starts one bullet later
  • BAR – Assault Rifle
    • Muzzle: Mercury Suppressor – Horizontal and vertical recoil control increased
    • Muzzle: MX Suppressor – Horizontal recoil control increased, visual recoil slightly reduced
    • Underbarrel: Schnitzer Foregrip – Vertical recoil control increased, visual recoil slightly reduced
    • Underbarrel: M1930 Stife angled – Now slightly increases vertical recoil
  • MP40 – Submachine Gun
    • Limb multiplier reduced to 0.9 from 1.0
    • First damage range reduced from 500 to 473 inches (approx. 12 m)
    • Second damage range reduced from 650 to 612 inches (approx. 15.5 m)
    • Barrel: Krausnick 317mm – Now reduces hipfire accuracy
  • Bren – LMG
    • Barrel: Queens 705mm Royal – No longer has infinite range, increases range by 1.5x instead of 1.0x, increases horizontal recoil slightly less
    • Magazine: 6.5 Sakura 40-round: Increases horizontal and vertical recoil slightly less
  • Unicorn – Shotgun
    • Hipfire spread slightly increased
    • Muzzle: M97 Full Choke – Sight spread increased
    • Stock: Stock Removed – Hipfire accuracy reduced
    • Stock: VDD Hunter – Hipfire accuracy reduced
  • Double Barrel – Shotgun
    • Extra: Akimbo – Reduces hipfire accuracy more than before

These were all known changes to the weapons of Warzone in Mid-Season 1. If you want to take a look at the English patch notes yourself, you can find them here (via ravensoftware.com).

After the nerfs of the strong weapons Bren and MP40, we have here a few alternatives for you.

Content – Vanguard Plunder & New Weapon

The first joint mid-season update with CoD Vanguard remains rather quiet in terms of content. There is a new weapon, the Welgun SMG, a new variation of the Plunder mode, and fresh shop bundles.

How do you get the new Welgun? The task is tailored to Vanguard’s multiplayer and requires you a lot of kills for Warzone standards. In a battle royale, the task is very difficult, but quite possible in Plunder:

  • 15 times in a match 10 SMG kills while aiming down sights.

According to the in-game description, the Welgun is suitable for short to medium ranges.

What kind of Plunder mode is this? Vanguard Plunder is available to you as a trio at the start. In this mode, you can only use Vanguard weapons, and airplanes are enabled.

It is basically “Vanguard Royale” with Plunder rules.

What does the playlist look like? In the patch notes, the developers also posted a picture of the upcoming playlists, which we embed here:

cod warzone playlist beginning 2022

These were the most important changes and innovations in Mid-Season 1 of CoD: Warzone. The weapon changes look sensible, and many of the bug fixes were very important. However, the update offers little new in terms of content.

We have refrained from presenting the new shop bundles. At least one of them is already causing excitement even before the release: CoD Vanguard confuses fans with anime crossover – “Just a World War guy cosplaying”

Source(s): Raven Software
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