On Call of Duty Modern Warfare and Warzone Thursday, April 30th, a surprising update was released for PS4, Xbox One, and PC. This emergency patch reverses the most important change from April 28th: the “Most Wanted” contract is gone, and the old system is back in place. Let’s take a look at the patch notes.
This was the stir: On Wednesday, April 28th, a major update for Call of Duty: Modern Warfare and Warzone was released. This was the huge patch of over 15 GB. The update included a controversial change to the contract system, which had caused a lot of excitement in the last few hours.
The update introduced the new “Most Wanted Contract” to CoD: Warzone. It was supposed to be the “ultimate reward”.
In Warzone, players could now revive their entire team for free upon completion of the mission. However, players with this “Most Wanted Contract” also became targets: all other players on the map could know the player’s location and hunt them down.
Bounties suddenly missing – This massively changes Warzone
What Infinity Ward hadn’t mentioned before: With the update on April 28th, the previous contract system was removed from the game. The update removed the contracts. This caused a lot of excitement and anger.
Because the power dynamic changed completely. Many players were used to going bounty hunting in the mid-game of Warzone. Without this option, a crucial part of the gaming experience seemed to be missing. The bounty hunting kept the rather dull phase in the middle of a Warzone match exciting.
An expert called the removal of the bounty contracts a “very, very bad decision” and received a lot of agreement for this assessment.
Patch Notes from April 30th for CoD Warzone and Modern Warfare
This is now the patch: In a kind of emergency patch on April 30th, Infinity Ward reversed this change. There are no more “Most Wanted Contracts” in Call of Duty: Warzone. Instead, the regular bounty contracts are back.
Here’s what else is in the patch:
- The gunsmith loadouts have been fixed and should reappear in matches
- The timer in 3v3 “Cranked Gunfight” increases from 10 to 15 seconds
- The timer in the “Infected” mode was adjusted when players are outside boundaries
- The start timer in “Infected” has been adjusted
- The update included a fix for when players got stuck
Priority: Secure the weekend
What’s behind it: Apparently, Infinity Ward underestimated the impact of the change and saw from fan reactions that the change wasn’t well received.
This once again shows how agile the Call of Duty team can react. It seems to be a high priority for the team to ensure that weekends can be played in peace. Such short-term emergency patches just before the weekend have occurred more frequently now.
With all the patches, players on PS4 and Xbox One are wondering if they will soon need a separate hard drive for Call of Duty . The game keeps getting bigger.

